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CodeBadger: Curses+

This mod adds a lot of basic curses that mainly function as reverses of vanilla positive enchantments. This add variability to curses as well as adds some unique curses.
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codebadger_curses_plus-1.0.4.jar

File namecodebadger_curses_plus-1.0.4.jar
Uploader
CodeBadgerCodeBadger
Uploaded
Nov 5, 2026
Downloads
35
Size
162.6 KB
Mod Loaders
NeoForge
File ID
9447442
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:codebadger-curses-1766011:9447442"

Learn more about Curse Maven

What's new

New Curse

Curse of Greed (I–III) — Mining tools & swords Ores, crops and slain mobs drop extra items, like Fortune and Looting. But greed has a price: every time it pays out, it costs 1 XP per level, or durability once you're out of XP.

  • Rare (as rare as Curse of the Pact)
  • Won't duplicate ore blocks mined with Silk Touch or unstackable mob gear

Balance Changes

Curses no longer completely erase their enchantment Curses that mirror an enchantment now offset 50% of it at the same level instead of 100%. A cursed book weakens your gear instead of deleting an expensive enchantment.

  • Dullness (vs Sharpness), Death Coil (vs Smite), Arachnophobia (vs Bane of Arthropods), Aquatic Drag (vs Impaling), Soft (vs Punch), Strain (crossbow reload, vs Quick Charge), Snagging (vs Lure), Tangled Line (vs Luck of the Sea)

Mirror curses can now go higher To make up for being weaker per level, these curses have higher max levels:

  • Dullness, Death Coil, Arachnophobia and Aquatic Drag: V → VII
  • Strain, Snagging and Tangled Line: III → IV
  • Soft: II → III

Even at max level they don't fully cancel a maxed-out enchantment. They take a big bite out of it instead.

Curses are now a step rarer than their enchantment Each curse that inverts an enchantment now has a loot weight one step below that enchantment's (e.g. Sharpness 10 → Dullness 7, Smite 5 → Death Coil 3, Looting 2 → Scarcity 1). Curses with no enchantment counterpart keep their old weight.

Fixes

  • Curse of Tangled Line now works at level I. Fishing luck only counts whole numbers, so it now lowers luck by 1 / 1 / 2 / 2 at levels I / II / III / IV.
  • Curse of Bloodlust's tooltip now shows its actual bonus of +75% attack damage per level (it said +50%).

This mod has no additional files