coduavradar-1.0.20-all.jar
Curse Maven Snippet
What's new
New commands:
- Range for All Effects
The server config now has a rangeBlocks option. A value of 0 means unlimited range, as before.
-
uavandadvancedUav: Each player can only see enemies within the specified range of themselves. The range is measured from each player receiving the UAV, not from the player who activated it. -
counterUav: Only enemies near the player activating it are hacked. If there are no enemies within range, the command fails with a custom message and does not consume the cooldown.
2. Sharing with Nearby Teammates and the /uavshare Command
-
/uavshare on: The entire team receives the UAV and Advanced UAV, regardless of their location, as before. -
/uavshare off: Only you and teammates withinsharing.shareRangeBlocksblocks of you receive the UAV. The default value is64, and a value of0means only you receive it. -
/uavsharewith no arguments: Displays the current status. -
This setting is team-based and resets when the server restarts. The default value is
true.
3. /uavgungame by Player Names
-
/uavgungame onandoff: Without player names, these commands still apply globally to everyone. -
/uavgungame on <players>: Only the specified players participate in the mode and can see each other. All other players are unaffected, and their normal team settings remain in effect. Repeating the command adds more players to the group. -
/uavgungame off <players>: Removes the specified players from the group. If the mode is enabled globally, the command warns you to useoffby itself oron <players>to restrict the mode to specific players.
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