Cobbleworks 1.12.X-2.5.0
What's new
The long awaited bugfix update. I finally figured out why the Custom Cobbleworks used the values for the Basic and Advanced blocks. I blame class hierarchy. Who would have guessed that if you refer to superclass' methods, they use the superclass' fields.
Note that there is still a small issue I'm looking into, the one detailed in Issue 5 where selecting 9 cobblestone somehow gives you 12.
Also someday I'll update the github page. And by that I mean fix the github page, then update it.
This mod has no additional files

