cobblemon-economy-0.0.17.jar
Curse Maven Snippet
What's new
[0.0.17] - 2026-03-07
Added
- Shopkeeper Skin Model Selection: Added optional
skinModelsupport (steveoralex) for both shop NPCs and quest NPCs. - New config field in
shops.jsonshop definitions andquest_npcs.jsonNPC definitions. - Synced + persisted per-entity model selection so arm model choice survives save/load and is visible to clients.
- Renderer now switches correctly between classic and slim player models.
Changed
- Quest Board Visual Assets: Updated quest tier icon color grading (tier stars) and darkened/greened quest favicon palette.
- Capture Reward Config Names: Capture-related
config.jsonkeys are now written with explicit names. capture_event_base_rewardcapture_multi_rewardcapture_shiny_multiplier,capture_radiant_multiplier,capture_legendary_multiplier,capture_paradox_multiplier- Legacy keys remain accepted and are migrated on config rewrite.
Fixed
- Raid Quest Progress Reliability: Fixed cases where
raid_winobjectives could fail to progress consistently. - When Cobblemon Raid Dens is present,
raid_winprogression is now driven byRaidEvents.RAID_END(win only). - Added dedicated raid objective progression path to avoid event-source ambiguity.
- Improved raid battle classification using active raid participants tracked from
RAID_BATTLE_START. - Prevented double-count edge cases between generic battle victory handling and Raid Dens event handling.
- Quest Rotation Locking: Expired quests now stay cancelled/locked until the next board rotation instead of briefly reopening as available.
- Quest Board Refresh UX: Live board refreshes now preserve the currently selected quest instead of snapping back to the first slot.
- Quest Board Polish: Fixed slot alignment drift, removed blurry fractional detail scaling, tightened item preview placement, and improved reward slot rendering for PokeDollars / PCO / command rewards.
- Capture Reward Rule Clarity: Capture payout behavior is now configurable and explicit.
- First normal captures use
capture_event_base_reward. - Repeat normal captures use
capture_multi_reward. - Special captures still use the special multiplier path.
Documentation
- CURSEFORGE.md: Expanded quest system docs with precise JSON authoring guidance, copy-safe examples, objective key rules, and common mistakes.
- CURSEFORGE.md: Clarified Pokemon preview behavior (including shiny species preview logic).
- CURSEFORGE.md: Added an explicit
config.jsonreward-key guide with capture/Pokedex semantics and legacy-key migration notes. - CURSEFORGE.md: Clarified quest lifecycle presets, progress reset rules, pinned active/claimable slots, board-pool behavior, and that prerequisites are optional rather than part of the bundled defaults.
- README.md: Clarified integration event sources for Cobblemon, Raid Dens, and Battle Tower-style detection.
- README.md: Reworked capture reward config docs so payout rules are explicit instead of relying on ambiguous legacy key names.
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