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Cobblemon: TC Living World

The mod is developed to closely follow behaviors, events, and descriptions from the animated series and official lore, bringing the Pokémon world to life as authentically as possible. For example, carp-like creatures can leap waterfalls in their
Screenshot 2026-06-17 180213.png

Screenshot 2026-06-17 180213.png

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Screenshot 2026-07-05 171036.png

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Screenshot 2026-07-06 013428.png

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Description

Cobblemon: TC Living World

v1.3.0 Release


Structures

- Dragon Evolution Lake

A legendary lake where Magikarp gather to challenge the waterfall and seek evolution.

Dragon Lake Structure

Items

- Event Device

A device used to track world events, countdowns, and special activities in real time.

Event Device In-Hand Event Device GUI Preview

Special Events

- Dragon Gate Challenge

A recurring world event where Magikarp attempt to conquer the legendary waterfall and reach the summit. Occurs every 30 in-game days, starting at 7:00 AM and culminating at midnight, when qualified Magikarp evolve.


Natural Behaviors & Ecosystem

- Aron Iron Craving (New in v1.3.0)

Wild Aron can now actively search for and consume iron-rich materials found throughout the environment:

  • Directional Iron Detection: Aron periodically scans along the horizontal axes, directly below itself, and diagonally downward in the direction it is facing.
  • Intelligent Route Planning: After detecting iron, Aron calculates a route toward the target while attempting to avoid unnecessary obstacles.
  • Configurable Digging: If its route is blocked, Aron can gnaw through permitted blocks defined in config_aron.json.
  • Iron Gnawing: Aron turns toward the target and gradually damages it with bite sounds, particles, and visible block-breaking effects.
  • Dropped Item Collection: After breaking an iron-rich block, Aron approaches the dropped material before consuming it.
  • Growth Reward: Successfully consuming iron grants Aron a small amount of experience.
  • Supported Materials: Iron ores, raw iron blocks, iron blocks, rails, chains, iron bars, and anvils can all be configured as edible materials.

- Herd & Pack System (Tauros & Bouffalant) (New in v1.2.0)

Wild Tauros and Bouffalant spawn and roam natural biomes such as Plains, Savannas, and Meadows in dynamic herds of 6–14 Pokémon:

  • Alpha Leader: Each herd is guided by a towering Alpha Leader with a larger scale and higher level.
  • V-Formation March: Herd followers maintain a synchronized wedge or V-formation behind their leader.
  • Alpha Succession: If the leader is defeated or caught, the strongest remaining member promotes itself to the new Alpha.
  • Stampede & Environmental Destruction: The entire herd stampedes when provoked, breaking configured obstacle blocks and scaling slopes smoothly.
Stampede & Pack AI Herd In Cobblemon

- Synchronized Horn Clash (New in v1.2.0)

Periodic, rare territorial duels can occur between herd members. Two rivals lock eyes, step backward, stomp up dust clouds, and charge head-on into each other with synchronized critical spark impacts and anvil sounds.

- Magikarp Jumping

Magikarp can actively leap out of the water. Jump height is influenced by its stats, size, and weight, creating more natural and varied behavior.

- Flying Pokémon AI (Expanded in v1.3.0)

Flying Pokémon feature a complete aerial behavior system with improved movement and new flight mechanics:

  • Natural Takeoff & Landing: Pokémon can transition smoothly between the ground and the air.
  • Aerial Navigation: Flying Pokémon can travel through the world while avoiding terrain and obstacles.
  • Circling & Hovering: Pokémon can circle in the sky or hover naturally above land and water.
  • Perching: Flying Pokémon can find suitable locations to rest before taking flight again.
  • Aerial Spawning: Supported species can spawn directly in the sky.
  • Combat Safety: Custom flight behavior pauses during official battles and resumes after combat ends.

Compatibility

- Cobblemon 1.8.1 (Updated in v1.3.0)

Updated for compatibility with Cobblemon 1.8.1 and Minecraft 1.21.1.

- Fight or Flight Reborn

Fully integrated with Fight or Flight Reborn. Custom flight, herd, and species-specific AI automatically pause while Pokémon are in official combat or fleeing, then resume smoothly once combat concludes.


Configuration & Commands

- Standalone JSON Configs

Behavior systems can be customized through standalone JSON configuration files:

  • config/tcworld_reborn/config_herd.json — Configure herd sizes, spawn rates, leader scales, movement speeds, stampede behavior, and horn clash cooldowns.
  • config/tcworld_reborn/config_magicap.json — Configure the Dragon Gate event, Magikarp behavior, evolution requirements, and emotion values.
  • config/tcworld_reborn/config_aron.json — Configure Aron’s detection ranges, route planning, movement speed, digging limits, interaction distance, particles, edible iron materials, and breakable blocks.

Existing configuration files are automatically updated with new default options while preserving supported user settings.

- Admin & Test Commands

  • /tcpoke pack spawn <tauros|bouffalant> [count] - Spawn a custom herd.
  • /tcpoke pack test clash - Trigger a synchronized horn clash.
  • /tcpoke pack test kill_leader - Test Alpha Succession mechanics.
  • /tcpoke pack names - Toggle visible herd name tags.
  • /tcpoke irondiag [species] - Display iron-detection and behavior diagnostics for the nearest Aron or selected species.

API & Mod Integration

- Generic Pack Spawner API (New in v1.2.0)

Provides an extensible pipeline for modders to register custom pack behaviors and spawn rules for any Land, Air, or Aquatic species.

- Event Notice API

Provides a public API allowing other mods and addons to register custom world events, synchronize event data, and display information through the Event Device interface.

- Pokémon AI API

Provides a public API for controlling Pokémon flight behaviors, stamina, aerial spawning, species-specific behaviors, and AI state filtering.


v1.3.0 Highlights

  • Updated compatibility to Cobblemon 1.8.1.
  • Improved and expanded multiple AI systems.
  • Added new and improved flight mechanics.
  • Added Aron’s iron-seeking, route-planning, digging, and eating behavior.
  • Added a standalone configuration file for Aron.
  • Fixed existing behavior issues and improved overall stability.

The Cobblemon: TC Living World Team

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