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Cobblemon Storage Master

A full Pokémon/PC/team editor for Cobblemon: edit IVs, EVs, nature, moves, ability, items and riding stats in-game or from an embedded web dashboard, with Showdown/Pokepaste import-export, an action history, and adjustable virtual staging slots.
Captura de pantalla 2026-08-22 191017.png

Captura de pantalla 2026-08-22 191017.png

Captura de pantalla 2026-08-22 191052.png

Captura de pantalla 2026-08-22 191052.png

Captura de pantalla 2026-08-22 191147.png

Captura de pantalla 2026-08-22 191147.png

Description

StorageMaster

A complete Pokémon/PC/team editor for Cobblemon, usable both in-game and from an embedded web dashboard. Built for server admins who need to fix, tweak, or restore a player's Pokémon without console commands.

In-game editor

Open a chest-style GUI with /storagemaster <player> (permission level 3+) to browse a player's team and PC boxes, and edit:

  • Species, nickname, level, shiny, friendship, gender, Tera Type, nature, Original Trainer
  • Ability, held item, Poké Ball
  • IVs and EVs (with live recalculated final stats)
  • Moves and marks
  • Riding stats (with the real, computed value shown alongside each boost)

Web dashboard

The same editing power from a local browser tab (/storagemaster web posts a clickable link, or open the configurable port directly — default 8643):

  • Full stat tables, sprites, and item icons
  • Drag-and-drop to move or swap Pokémon between slots — safely: a real Cobblemon storage quirk that could silently delete a Pokémon during a same-slot swap is fixed by using Cobblemon's native swap API
  • Create, clone, and delete Pokémon
  • Virtual staging slots: a scratch area independent of the game's hard 6-slot team limit, backed by its own JSON/NBT store — resize it freely (shrinking is blocked if it would destroy a stored Pokémon)
  • Independently adjustable card sizes for the box vs. team/virtual views, saved per-browser
  • Safe auto-refresh: pulls in changes automatically, but never while you're mid-edit, mid-drag, or have a clone armed
  • Action History: the last 10 edits/moves/deletes, each showing before/after Pokémon with sprites and a plain-language diff of what changed (nature, moves, item, EVs/IVs, etc.) — persists across server restarts
  • Edit Pokepaste: every Pokémon's edit form is pre-filled with its own Showdown/Pokepaste text, so you can copy one from the History panel and paste it straight onto another Pokémon
  • Team import/export: import a team by pasting Showdown text or a pokepast.es URL; export a team straight to a new pokepast.es paste (with a clickable in-game chat link too, via /storagemaster export <player>)
  • Fully localized: reads Cobblemon's own language files directly, so species/ability/move/item names show correctly translated instead of always defaulting to English

Requirements

  • Fabric Loader, Fabric API, Fabric Language Kotlin
  • Cobblemon 1.7.1+ (Minecraft 1.21.1)

Notes

  • The web server only listens on 127.0.0.1 (localhost) — it is never exposed to the network.
  • All web endpoints run on the server's main thread where they touch live game data, so edits are safe with players online.

The Cobblemon Storage Master Team

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  • 4
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  • 181
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