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Cobblemon Realms Core

A lightweight Cobblemon utility mod providing quality of life features and shared systems, designed for Cobblemon Realms but fully compatible with any modpack.

File Details

CRCORE v1.5

  • R
  • Mar 3, 2026
  • 1.94 MB
  • 96
  • 1.21.1
  • NeoForge

File Name

cobblemonrealms-core-neoforge-1.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-realms-core-1452664:7706244"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CRCore v1.5


✨ New Feature – CR Decorative Pokémon System

  • Added a brand new command: /crpokespawn Spawn Pokémon with fully customizable properties, independent from the default Cobblemon command.
  • Supports advanced boolean flags: Invulnerable, PersistenceRequired, Unbattleable, Uncatchable All flags can be combined for precise control over spawned entities.
  • Introduced a dedicated preset: /crpokespawn decor <pokemon> Instantly spawns a fully protected decorative Pokémon:
    • Cannot take damage
    • Cannot despawn
    • Cannot battle
    • Cannot be captured
    • Does not count toward spawn cap
  • Decorative Pokémon are internally tagged and optimized for builds, arenas, lobbies, cinematic scenes, and map decoration.
  • Added a management command: /crpokedespawnstatue Look at a decorative Pokémon and safely remove it instantly.
  • Fully server-side controlled. No impact on normal spawn mechanics and no override of Cobblemon default behavior.

🧍 NPC System Overhaul

  • Introduced a fully modular and definition-driven custom NPC framework.
  • Each world now maintains its own persistent NPC save file (world/crcore/npcs.json).
  • NPC spawn position, dimension, yaw, roam settings and nametag visibility are fully saved and restored per world.
  • NPCs automatically restore themselves on server restart without duplication.
  • Added OP-only /crnpcworld refresh to safely despawn and respawn all registered NPCs with their exact saved configuration.
  • Implemented natural roam behavior with slow movement, safe navigation and anti-fall protection.
  • Added intelligent idle look system to avoid conflicts with player auto-look logic.
  • Introduced per-NPC runtime configuration via /crnpc:
    • /crnpc roam <true|false> [radius]
    • /crnpc nametag <true|false>
  • Added /crnpcspawn list to view all available NPC definition IDs.
  • Added /crnpcspawn spawn <id> with full suggestion support.
  • Dynamic EN/FR dialogue system based on player language.
  • Current available NPC: Nurse Joy.

🛠 Fixes

  • Fixed a critical Fabric startup crash caused by an invalid InventoryScreen mixin injection.
  • Improved cross-loader mixin stability for proper loading on both Fabric and NeoForge.
  • Fixed malformed server config JSON parsing and improved default config generation.