cobblemon_quests-reloaded-[1.21.1]-neoforge-2.0.2+1.8.jar
Curse Maven Snippet
What's new
Cobblemon Quests Reloaded 2.0.2: Fixes & Stability
Compatible with all Cobblemon 1.8.x versions (Minecraft 1.21.1, Fabric & NeoForge).
Quest Progress
- Trainer victories: A single win now counts only once, even when the trainer has several identifiers.
- In-battle captures: Capturing a Pokémon during a battle is no longer counted twice.
- Terastallization: Now counted once, only through Cobblemon's own event.
- Raids: A raid win counts once per team instead of once per member.
- Pokédex scanning: The same Pokémon can no longer be scanned repeatedly, and Pokémon you already own don't count.
- Trades: Trades between members of the same team no longer advance quests.
- Evolution: The "evolve" task now checks the pre-evolution species, not the evolved one.
- Level up: Level filters now see the Pokémon's new level.
- Mega Evolution: Taking off and putting back a Mega Stone no longer gives unlimited progress.
Filters
- Species & abilities: Matching is now exact, so "Mew" no longer matches Mewtwo.
- Trainers: Names are matched exactly first, then partially, so existing quests keep working.
- Minimum level: The minimum level now applies even when no maximum level is set.
- Aspects: The aspects filter now works and can be edited in the quest editor.
- Blacklist: Names with spaces or punctuation like "Mr. Mime" or "Type: Null" are now recognized.
Pokémon Submission
- Security: The server rejects submissions for quests that are still locked.
- Protection: You can no longer submit a Pokémon while in a battle or trade, or submit your last party member.
- Reliability: Pokémon are identified by UUID, so the wrong Pokémon can no longer be removed.
Crash Fixes
- Quest book: Picking the "any" option in the Pokémon list no longer crashes the client.
- Trainer config: A malformed trainers.json no longer crashes the game on startup.
MongoDB
- Performance: Syncing now runs in the background and no longer slows the server down.
- Reliability: Only the most recent copy of team data is loaded, and players are resynced afterwards.
- Robustness: If the database can't be reached, syncing is turned off cleanly without freezing the server.
Miscellaneous
- Console: The mod no longer prints anything to the console unless there is a real error.
- Raid Dens: Compatibility is isolated and only loads when the mod is installed.
- Translations: The French translation is complete, missing keys were added and the Chinese language file was fixed.
- Old quests: Quests using the old "reel" and "register" actions are converted automatically.
This mod has no additional files