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Cobblemon Picnic

A Picnic Table for Cobblemon that re-rolls nearby wild spawns on demand — hunt shinies or specific Pokemon without roaming, plus a shiny aura, care and trainer battles.
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cobblemon-picnic-neoforge-1.27.0.jar

File namecobblemon-picnic-neoforge-1.27.0.jar
Uploader
shieroshiero
Uploaded
Aug 5, 2026
Downloads
52
Size
552.0 KB
Mod Loaders
NeoForge
File ID
8584184
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-picnic-1581251:8584184"

Learn more about Curse Maven

What's new

The Shiny Aura finally tells you what it's doing. ✦

Added

  • 🔁 A master switch for the spawn re-roll. Turn it off and right-clicking a table never despawns or spawns anything, and costs no bread — while seats, the shiny aura, baskets, the Battle Seeker and the care interactions all keep working. Handy for servers that want the picnic furniture and the social side without the spawn manipulation. In Mod Menu → General → "Spawn re-roll enabled", or /picnic reroll <true|false>.

Fixed

  • 🪑 Placed dining benches are bench-height again. They had no collision box of their own, so the game treated them as a full cube: standing on one — or sending a Pokémon onto it — left you hovering a whole block above the seat. They now use the model's real shape (seat top at 9/16).

Changed

  • ⌨️ One short command: /picnic. /cobblemonpicnicconfig and /cobblemonpicnicstats are gone (no aliases — update any command blocks, macros or server scripts), and the set keyword went with them:

    /picnic                        # every setting — open to everyone now
    /picnic light 12               # was /cobblemonpicnicconfig set light 12
    /picnic light default          # NEW: put one setting back the way it shipped
    /picnic spawncap glamping 16
    /picnic stats                  # was /cobblemonpicnicstats
    /picnic reload   /picnic reset
    

    default works on every attribute, so you never have to look up a shipped value. Reading the settings no longer needs operator rank — the numbers you're playing under aren't a secret.

  • The Shiny Aura is now a plain multiplier on your shiny odds. A full table doubles them (×2.00), and every seat is worth an equal share of that bonus, so a 4-seat table goes ×1.25 → ×1.50 → ×1.75 → ×2.00 as people sit down. It multiplies whatever odds you already have — server shiny rate, Shiny Charm — instead of overriding them, and it can never lower them. Tables with fewer seats simply stop earlier (a Basic table tops out at ×1.50).

  • You can see it. The HUD readout now reads "Shiny Aura ✦ ×1.50 odds" with "2/4 seated · 1 in 5461" under it — the real server-side numbers, pushed to your client, not a guess from your own config file. Sitting down (or a friend joining you) also prints one line in chat telling you the new multiplier and what it works out to.

Removed

  • ⚠️ aurabase and auramax are gone, replaced by the single setting auramultiplier (/picnicconfig set auramultiplier 2.0, or the "Shiny odds at a full table (×)" field in Mod Menu, which draws the whole ladder under it). Those two options set an absolute shiny probability that replaced your odds outright — impossible to reason about, and it quietly ignored every other shiny bonus you had. Existing configs pick up the new default (×2.00) on first load. Setting the multiplier to 1.0 turns the aura off just like shinyaura false.

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