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Cobblemon No IVs

Every Pokémon rolls with the same IVs — no breeding for a perfect spread, no resetting spawns. What you catch is already competitive. And every IV screen just reads `none`.
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cobblemon-no-ivs-1.1.0.jar

File namecobblemon-no-ivs-1.1.0.jar
Uploader
igorbescobarigorbescobar
Uploaded
Jul 8, 2026
Downloads
55
Size
31.0 KB
Mod Loaders
NeoForge
File ID
8396838
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-no-ivs-1596972:8396838"

Learn more about Curse Maven

What's new

Added an opt-in battle IV panel (Fabric + NeoForge, Architectury common module):

- Config: new `showBattleIvs: Boolean` field in NoIvsConfig (default false).
- Feature: when enabled, a small HUD panel shows the opponent's active Pokémon
  IVs during battle — styled after cobblemon-more-pc-info's panel (dark box,
  gold border, green/red-tinted perfect/zero values). Since this mod already
  forces every Pokémon's IVs to one configured constant, the displayed value
  is always that constant — no networking needed, since Cobblemon never sends
  real opponent IV data to the client anyway.

This mod has no additional files