Cobblemon Mount Mastery

The more you ride, the faster your Pokémon gets. A full mount training and progression system for Cobblemon.

File Details

Cobblemon-mount-mastery-0.2.2

  • R
  • Jun 9, 2026
  • 552.86 KB
  • 2.7K
  • 1.21.1
  • Fabric

File Name

Cobblemon-mount-mastery-0.2.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-mount-mastery-1499030:8222773"

Learn more about Curse Maven

v0.2.2

Bug Fix

  • Fixed the repeating distance milestone dumping all rewards at once — previously, the first time a well-traveled Pokemon became eligible, every past milestone it had already passed was granted in a single burst (e.g. 20+ Master Balls and stacks of berries at once). Milestones now pay out one at a time (the next ride claims the next one), so existing Pokemon no longer flood you with rewards on update.

Reward Rework

  • Repeating distance milestones now use a randomized loot pool instead of a fixed reward. Each milestone rolls across three tiers (common / uncommon / rare) that mix Cobblemon items (balls, potions, candies) and vanilla Minecraft items (ores, food, enchanted tools/weapons, enchanted books).
  • Milestone interval doubled from every 10,000m to every 20,000m.
  • Master Balls are now exclusive to full style mastery. They were removed from the repeating distance pool; instead you receive 1 Master Ball when a Pokemon fully masters a riding style (land / air / liquid), a maximum of 3 per Pokemon.

Common tier (90% chance, total weight 73)

Item ID Count Weight Per-roll %
Poké Ball cobblemon:poke_ball 2–5 10 13.7%
Iron Ingot minecraft:iron_ingot 2–5 8 11.0%
Coal minecraft:coal 4–10 8 11.0%
Great Ball cobblemon:great_ball 1–3 7 9.6%
Potion (Cobblemon) cobblemon:potion 1–2 6 8.2%
Bread minecraft:bread 2–5 6 8.2%
Cooked Beef minecraft:cooked_beef 2–4 6 8.2%
Arrow minecraft:arrow 8–16 5 6.8%
Redstone minecraft:redstone 4–8 5 6.8%
Antidote cobblemon:antidote 1–2 4 5.5%
Lapis Lazuli minecraft:lapis_lazuli 3–6 4 5.5%
String minecraft:string 4–8 4 5.5%

Uncommon tier (35% chance, total weight 55)

Item ID Count Weight Per-roll %
Ultra Ball cobblemon:ultra_ball 2–4 8 14.5%
Gold Ingot minecraft:gold_ingot 2–5 7 12.7%
Super Potion cobblemon:super_potion 1–2 6 10.9%
Experience Bottle minecraft:experience_bottle 3–8 6 10.9%
Revive cobblemon:revive 1 5 9.1%
EXP Candy M cobblemon:exp_candy_m 1–2 5 9.1%
Emerald minecraft:emerald 1–4 5 9.1%
Diamond minecraft:diamond 1–2 4 7.3%
Iron Pickaxe (enchanted) minecraft:iron_pickaxe 1 3 5.5%
Iron Sword (enchanted) minecraft:iron_sword 1 3 5.5%
Golden Apple minecraft:golden_apple 1–2 3 5.5%

Rare tier (5% chance, total weight 43)

Item ID Count Weight Per-roll %
Rare Candy cobblemon:rare_candy 1–2 8 18.6%
Quick Ball cobblemon:quick_ball 2–4 6 14.0%
Riding Upgrade (Upgrade Berry) ridetraining:riding_upgrade 1 6 14.0%
Stamina Berry ridetraining:stamina_berry 1 6 14.0%
Enchanted Book (enchanted) minecraft:enchanted_book 1 4 9.3%
Diamond Block minecraft:diamond_block 1 3 7.0%
Diamond Pickaxe (enchanted) minecraft:diamond_pickaxe 1 3 7.0%
Diamond Sword (enchanted) minecraft:diamond_sword 1 3 7.0%
Netherite Scrap minecraft:netherite_scrap 1–2 2 4.7%
Enchanted Golden Apple minecraft:enchanted_golden_apple 1 2 4.7%

Sound

  • The milestone level-up sound now only plays for achievements, not for every individual level-up. The per-level sound fired far too often to be meaningful. It now plays only on achievement and milestone rewards. (The toggle in the config screen is renamed Achievement sound.)