
Description

Cobblemon Mount Mastery
The more you ride, the faster your Pokémon gets! A full mount training and progression system for Cobblemon.
How It Works
Every time you ride a Pokémon, it gains training progress in the background. Hit enough distance milestones and its riding stats permanently improve (Speed, Stamina, Acceleration, Skill and Jump). No grinding menus, no commands. Just ride.

Items


Riding Pager — Right-click any rideable Pokémon to inspect its training progress, stat bonuses and overall mastery potential. Hold it while riding for a live stat HUD above the action bar.

Upgrade Berry — Instantly applies a burst of riding training, boosting multiple stats at once up to the Pokémon's natural limit.

Stamina Berry — Pushes a Pokémon's Stamina beyond its natural cap, up to 2× its native value. Use wisely — it only works up to that ceiling.
Default Stamina

Upgraded Stamina

Mastery Rewards
When a Pokémon reaches absolute peak across every stat:
- A permanent orbiting particle aura marks it visually so you always know which mounts are fully mastered
- Riding it grants you Speed II

Bonus Perks
- Underwater breathing — riding a swimming Pokémon keeps your air supply full
- Cobblemon Summary Screen panel — training stats appear to the left of the Pokémon's summary screen
Distance Rewards
The more you ride, the more you earn. Every 20,000 blocks you travel on a Pokémon hits a Distance milestone and rolls the reward pool. Milestones pay out one at a time, so your rewards keep coming the longer you ride.
Each milestone can drop items from up to three reward groups at once. Most of the time you'll get a handy common item, often something better on top, and every once in a while you'll hit the jackpot.
Common — you'll almost always get one of these
Everyday supplies to keep you stocked while you explore:
- Poké Balls & Great Balls
- Cobblemon Potions & Antidotes
- Iron Ingots, Coal, Redstone, Lapis Lazuli, String
- Bread & Cooked Beef
- Arrows
Uncommon — a nice bonus that shows up fairly often
Better catching gear, healing, and some real value:
- Ultra Balls
- Super Potions & Revives
- EXP Candy (M)
- Gold Ingots, Diamonds, Emeralds
- Bottles o' Enchanting
- Golden Apples
- Enchanted Iron Pickaxe or Iron Sword
Rare — the jackpot, only now and then
The payoffs that make a long ride worth it:
- Rare Candy
- Quick Balls
- Upgrade Berry & Stamina Berry (the mod's own training items!)
- Diamond Blocks & Netherite Scrap
- Enchanted Diamond Pickaxe or Diamond Sword
- Enchanted Books
- Enchanted Golden Apples
Master Ball Reward
Master Balls aren't in the random pool. You earn one Master Ball each time a Pokémon fully masters a riding style — Land, Air, and Liquid — for up to 3 Master Balls per Pokémon. A true reward for going all the way.
Configuration
All settings are stored in config/ridetraining.json and take effect on the next server start. If you have ModMenu installed, a config button appears directly in the mod list for in-game editing without restarting.
Visual & Audio
| Setting | Default | Description |
|---|---|---|
enableLevelUpSound |
true |
Plays a sound when a training level is gained |
enableLevelUpParticles |
true |
Spawns particles around the Pokémon on level-up |
enableMasteryAura |
true |
Shows the orbiting particle aura on fully mastered Pokémon |
XP Rate Multipliers
| Setting | Default | Range | Description |
|---|---|---|---|
ridingXpMultiplier |
1.0 |
0.01–3.0 | Multiplies progress gained while riding (1.0 = default rate, 2.0 = double speed, 0.5 = half speed) |
berryXpMultiplier |
1.0 |
0.01–3.0 | Multiplies progress granted by Upgrade Berries and Stamina Berries |
Distance achievements always use real physical distance regardless of the XP multiplier, so their thresholds remain consistent.
Requirements
| Minecraft | 1.21.1 |
| Loader | Fabric |
| Fabric API | ✔ Required |
| Cobblemon | 1.7.3+ Required |

