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Cobblemon Full Restore

Recover your lost Pokémon after crashes, disconnects, or save corruption.
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cobblemonfullrestore-1.1.0.jar

File namecobblemonfullrestore-1.1.0.jar
Uploader
zmoonmaruzmoonmaru
Uploaded
Aug 10, 2026
Downloads
98
Size
245.8 KB
Mod Loaders
Fabric
File ID
8614594
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-full-restore-1646732:8614594"

Learn more about Curse Maven

What's new

Changelog 1.1.0

Scheduled Auto-Backup System

No more losing everything to a crash or power outage between manual backups. Cobblemon Full Restore can now snapshot every online player's PC and Party data on a timer, automatically.

  • Runs on a configurable interval (default every 30 minutes)
  • Keeps a rolling history of snapshots per player (default 5) instead of just one — auto-backups never overwrite your manual .dat.old backup, and never overwrite each other
  • Also takes a free snapshot whenever a player disconnects, and optionally on join (off by default)
  • Spread across server ticks so a backup pass never causes a noticeable hitch, even with many players online

Corruption Guard

Backups and snapshots now refuse to capture a .dat file under 64 bytes, the telltale sign of a file truncated by a crash. This prevents a "good" backup slot from silently getting overwritten with already-broken data.

Automatic Cleanup

Both rotating snapshots (.dat.auto.*) and pre-restore safety-net files (.dat.crash.*) are now automatically pruned, keeping only the most recent files per player instead of accumulating forever.

New Commands

  • /cfr snapshots [<player>] — list rotating auto-backup snapshots with restore points
  • /cfr restore [<player>] snapshot <index> — restore from a specific snapshot (not just the latest)
  • /cfr restore offline <uuid> — (OP) restore a player who isn't currently online
  • /cfr autobackup status — check whether auto-backup is on and when it runs next
  • /cfr autobackup on / off — (OP) toggle scheduled auto-backups
  • /cfr autobackup now — (OP) trigger an immediate backup pass
  • /cfr autobackup interval <minutes> — (OP) change how often auto-backup runs

Configuration

New config file at config/cobblemonfullrestore.json:

Setting Default Description
autoBackupEnabled true Master on/off switch
autoBackupIntervalMinutes 30 Minutes between scheduled passes
maxSnapshotsPerPlayer 5 Rotating snapshots kept per player, per store
maxCrashFilesPerPlayer 5 Pre-restore safety-net files kept per player, per store
playersPerTickBudget 1 Players processed per server tick during a pass
backupOnDisconnect true Snapshot on graceful disconnect
backupOnJoin false Snapshot on join (opt-in)

Most settings can also be changed live with /cfr autobackup commands, no restart needed.


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