cobblemon_farmers-0.4.jar
Curse Maven Snippet
What's new
0.4
- Proper Mod rename with IDs next update!
- Added Type priority swapping for dual type'd workers
- Added hover tooltip to progress bars
- Increased Dark Type efficiency by x4
- Dark Type Workers now drop all experience on the table when defeating wild Pokemon
- Fixed Pokemon not rendering as Shiny
- Fixed Variants with different types not setting their types properly on the server
- On the Client they will still render as their default variant due to Cobblemon Weirdness
- Removed test Recipe
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