Cobblemon Expeditions
Send your Pokémon on timed expeditions to earn loot, XP, and climb the ranks!
Cobblemon Expeditions is a Fabric mod for Minecraft 1.21.1 that adds an expedition system to Cobblemon. Players interact with tiered Expedition Boards to dispatch their PC Pokémon on timed missions. Choose your team wisely — type matchups, IVs, EVs, and environmental hazards all influence your chances of success.
Required on both client and server.
⚔️ Features
Core Gameplay
- 5 Board Tiers — Copper, Iron, Gold, Diamond, and Netherite. Higher tiers unlock harder expeditions, passive bonuses, and more modes.
- 11 Expeditions — 8 standard expeditions (Forest Forage, Shoreline Survey, Cave Delve, Berry Grove Harvest, Volcanic Survey, Deep Sea Dive, Frozen Ruins, Distortion Rift) plus 3 boss encounters.
- TEP System — Team Expedition Power is calculated from type advantages, IVs, EVs, party size, hazard mitigation, and augment bonuses.
- 4 Outcome Tiers — Expeditions resolve as GREAT, SUCCESS, PARTIAL, or FAIL — each with different loot quantities and quality.
- Pokémon & Player XP — Pokémon gain experience and players earn vanilla XP upon claiming rewards.
Board Upgrades
- In-Place Upgrades — Upgrade your board from Copper to Netherite using block materials without breaking it. The entire 3×2 multiblock transforms in place.
- Tier Bonuses — Each upgrade grants passive bonuses: extra expedition slots, faster expeditions, better loot, higher great success chances, improved hazard mitigation, and newly unlocked modes.
- Progression Path — Copper → Iron (8 Iron Blocks) → Gold (8 Gold Blocks) → Diamond (8 Diamond Blocks) → Netherite (8 Netherite Blocks).
Boss Expeditions
- 3 Boss Encounters — Legendary Sighting, Titan’s Den, and Ultra Wormhole. High-risk, high-reward endgame challenges requiring massive team power.
- Entry Costs — Boss expeditions consume items to start (default: Enchanted Golden Apple). Configurable per expedition.
- Weekly Cooldowns — Boss expeditions have a 1-week cooldown between attempts.
- Exclusive Loot — Master Balls, Ability Patches, Choice items, Life Orbs, Focus Sashes, mints, Nether Stars, and more.
Fatigue System
- Pokémon Fatigue — Pokémon gain fatigue after each expedition, reducing their TEP contribution by 10% per level.
- Exhaustion — At max fatigue (5 levels), Pokémon are exhausted and cannot be sent on expeditions until they rest.
- Natural Recovery — Fatigue recovers at 1 level per hour. Boss expeditions cause double fatigue.
- Anti-Spam — Prevents sending the same Pokémon endlessly, encouraging roster diversity.
Augments
- 5 Purchasable Augments — Buy augments with vanilla items, then toggle them on or off freely. Stack multiple for custom strategies.
- 🪶 Swift Feather (16 Feathers) — Expeditions 15% faster
- 🍀 Lucky Charm (4 Rabbit Feet) — +15% loot quality, +10% loot quantity
- 💎 Power Crystal (16 Amethyst Shards) — +5 TEP per Pokémon, +5% success chance
- 🔔 Soothing Bell (1 Bell) — Reduces fatigue gain by 1 per expedition
- 🔍 Scholar’s Lens (1 Spyglass) — +25% rank XP earned
- Data-Driven — Server admins can create custom augments with any item cost and effect combination.
Expedition Modes
- 8 Modes — Each mode alters expedition rules with meaningful tradeoffs. Change freely between expeditions.
- ⚡ Rapid Deployment — 15% faster, but -10% loot
- 🔎 Deep Scavenging — +15% loot, but 15% slower
- 🛡️ Safe Operations — 50% hazard reduction, slightly lower great chance
- 🎯 Specialist Contracting — +12% type bonus (cap 36%), -5% on non-matching Pokémon
- 📦 Bulk Logistics — +1 expedition slot, -12% loot quality
- 🏺 Relic Hunters — +20% rare loot, but 20% slower and success capped at 90%
- 📚 Training Detail — +75% Pokémon XP, -15% loot
- 💊 Field Medicine — 10% hazard reduction, -5% loot
- Tier-Gated — Modes unlock progressively as you upgrade your board, creating a meaningful progression loop.
Hazards
- 7 Hazard Types — Heat, Cold, Toxic, Cave-in, Aquatic, Electric, and Dark.
- Type Mitigation — Each hazard is countered by specific Pokémon types. Unmitigated hazards reduce your TEP score.
- Data-Driven — Custom hazards can be defined with custom type resistances and penalty values.
Rank Progression
- Expedition Rank XP — Earn XP to level up your expedition rank. Higher ranks unlock new board tiers and harder content.
- Additional Slots — Higher ranks grant more concurrent expedition slots.
Quality of Life
- Sound Effects — Rich audio feedback for starting expeditions, claiming rewards, upgrading boards, buying augments, errors, and more.
- 3×2 Multiblock Boards — Beautiful 3-wide, 2-tall craftable blocks with tier-appropriate textures. Diamond and Netherite boards feature animated screen effects.
- Search & Filter — Filter expeditions by type, search Pokémon by name, and auto-select the best team.
- Crafting Recipes — All 5 board tiers are craftable with tier-appropriate materials.
Customization
- Fully Data-Driven — All expeditions, loot tables, modes, hazards, and augments are defined via JSON datapacks and editable in-game.
- In-Game Admin Editor — Operators can create, edit, and delete expeditions, loot tables, modes, hazards, and augments live — no restart required.
- Highly Configurable — Dozens of config options for TEP calculation, success thresholds, loot scaling, rank progression, fatigue rates, boss cooldowns, anti-abuse, and more.
🖥️ Board GUI
Right-click an Expedition Board to open the GUI. Browse available expeditions, select Pokémon from your PC, review success chances, manage augments, and send them off!

🛠️ Admin GUI
Operators can open the admin panel to edit expeditions, loot tables, modes, hazards, and augments in real time. All changes are saved to the config/cobblemon_expeditions/ folder instantly.

📋 Commands
| Command | Permission | Description |
|---|---|---|
/expedition check |
Everyone | List your active expeditions with time remaining, Pokémon count, and success chance. |
/expedition rewards |
Everyone | List your pending rewards waiting to be claimed at a board. |
/expedition finish <player> |
OP Level 2 | Force-complete all active expeditions for a player instantly. |
/expedition reload |
OP Level 2 | Reload the config file from disk without restarting the server. |
/expedition xp <player> <amount> |
OP Level 2 | Grant expedition rank XP to a player (triggers rank-ups automatically). |
/expedition admin |
OP Level 2 | Open the in-game Admin GUI to edit expeditions, loot tables, modes, and hazards. |
📦 Installation
- Install Fabric Loader (≥ 0.16.0) for Minecraft 1.21.1
- Install Fabric API, Fabric Language Kotlin (≥ 1.13.0), and Cobblemon (≥ 1.7.0)
- Drop the Cobblemon Expeditions jar into your
mods/folder

