
Description
Unlimited EVs
Unlimited EVs changes how EVs (Effort Values) work in Cobblemon, removing the traditional EV limits and introducing a simple percentage-based scaling system.
✨ Features
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Unlimited EVs — No maximum EV cap. Train as much as you want.
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100 EV = +1% Stat — Every 100 EVs invested into a stat increases the corresponding stat by 1%.
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No EV Distribution Limit — EVs are no longer restricted by the usual total/distribution caps.
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Simple & Scalable — The system keeps EV training straightforward while allowing long-term progression.
📊 How It Works
Each EV contributes directly to its corresponding stat:
100 EVs = +1% to the respective stat
For example:
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500 HP EVs → +5% HP
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2,000 Attack EVs → +20% Attack
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10,000 Speed EVs → +100% Speed
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1,000,000 EVs → +10,000% to the corresponding stat
There is no hard EV limit, allowing players to keep training their Pokémon indefinitely.
🎯 Designed For
This mod is intended for servers and modpacks that want a more progression-focused EV system, where continued investment into a Pokémon's EVs remains meaningful instead of stopping at the standard limits.
📦 Dependencies
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Cobblemon — Required
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Kotlin for Forge — Required
Compatibility
This mod modifies the way Cobblemon calculates and applies EV-based stat bonuses. It does not replace or remove Cobblemon's Pokémon system.
Note: Extremely large EV values can result in extremely large stat bonuses. That's the whole damn point.


