Cobblemon Ditto HMs 2.2.1 (Fabric)
Curse Maven Snippet
What's new
A hotfix. Two of these follow you out of the session they happened in, which is why it is not waiting for the rest of the list.
🐛 Fixed
- Confusion no longer comes back every time you take a portal. Anyone who had been confused once got the whole effect again on every trip to the Nether and on every respawn — inverted controls, inverted camera, from a Confusion that had ended minutes ago. It now counts down properly, and stepping through a portal or waking up at your bed ends it instead of starting it over (#75).
- Protect can no longer leave you invulnerable forever. Dropping out of the world during Protect's one second used to bring you back untouchable, permanently, with nothing in the game able to undo it — including a second Protect, which made it worse. The second is now settled the moment you log back in, and casting Protect while Protect is already up no longer confuses it about whose invulnerability it is holding (#76).
- Defog clears Confusion, which is exactly the sort of thing a move that "clears away any harmful conditions affecting you" ought to have been clearing all along (#77).
- Camouflage copies the shine. Disguise yourself as a shiny and you are drawn as a shiny; it used to quietly hand you the ordinary colours (#78).
🎯 Improved
- Defog is the answer to Obstruct. Aim it at a sealed container and the seal lifts — one container, at arm's length, so it counters a seal rather than wiping a base clean (#77).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

