[NeoForge] Cobble Coop 1.5.0
Curse Maven Snippet
What's new
Additions
1. A complete Reward Bag system has been added!!!
- Reward Bags: After winning a co-op battle, every player can receive their own Reward Bag.
- Reward Rarities: Bags can be Common, Uncommon, Rare, Epic, or Legendary depending on the final battle difficulty.
- Reward Chances: The battle menu now shows the real chance for every available rarity before starting.
- Pity System: Missing Epic and Legendary bags slowly improves their chance in future battles.
- Anti-Farm Protection: Repeating very easy Trainers will reduce the rewards, while fair battles will keep their normal value.
- Datapack Support: Every rarity uses normal Minecraft loot tables, allowing users to freely replace or add their own reward pools, more information Right there.
2. The Trainer AI has been greatly improved!
- AI Difficulty: Competitive mode have been improved for a better experience.
- Team Coordination: Trainers can now plan together instead of acting like two separate opponents.
- Competitive Decisions: The AI can better choose attacks, switches, targets, support moves, Protect, setup moves, and field effects.
- Battle Gimmicks: Competitive AI can understand available Mega Evolution, Terastallization, Dynamax, Gigantamax, and Z-Move choices.
3. A New Randimizer Handicap have been added!
- Trainer Held Item Randomizer: Trainer Pokémon Held items can now be randomized
4. Battle Presets have been added!!!
- Players can save their favorite battle configuration and use it again without selecting every option manually
5. Another UI Improvements!
- Battle Setup: The battle mode names and Trainer selection have been made easier to understand.
- Reward Guide: Added a simple guide explaining Reward Bags, rarity chances, difficulty, and pity.
6. Additional Compatibility!
- Cobblemon Mega Showdown: Added optional support for its battle gimmicks, moves, abilities, held items, and special forms.
Bug-Fixes
- Fixed an issue that made illegal Trainer EVs crash the game when a battle ended.
- Fixed an issue that made randomized abilities disappear before entering the battle.
- Fixed an issue that made randomized Pokémon repeatedly receive or spam Explosion.
- Fixed an issue that made Trainers attack their own team or choose an invalid target.
- Fixed an issue that made the AI attempt Mega Evolution, Terastallization, or other gimmicks that were not available.
- Fixed an issue that made EXP, EVs, and battle rewards apply incorrectly after some co-op battles.
- Fixed an issue that made an invalid 2 vs 2 Trainer close the menu without a clear explanation.
- Fixed multiple session cleanup issues after a victory, defeat, disconnect, or cancelled invitation.
- Fixed multiple text, tooltip, scrolling, button position, and menu border problems.
This mod has no additional files

