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Cobblemon Catch Rate Display

Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side — works on any server.
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[NeoForge] v2.8.23

File namecatchrate-display-neoforge-2.8.23.jar
Uploader
AkkirukAkkiruk
Uploaded
Jul 26, 2026
Downloads
3.9K
Size
255.5 KB
Mod Loaders
NeoForge
File ID
8510336
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-catch-rate-display-1450604:8510336"

Learn more about Curse Maven

What's new

Changed

  • Reduced redundant HUD recalculation. In-battle single-ball catch calculations now stay cached until the target, held ball, HP, or status actually changes instead of being refreshed on a fixed timer.
  • Reduced redundant comparison-panel recalculation. Battle and wild comparison panels now rebuild only when relevant catch-state inputs change, which cuts repeated per-ball multiplier and percentage work while the panel is held open.
  • Cached localized ball display names. Ball-name translation results are now memoized instead of being rebuilt every comparison refresh.

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