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Cobblemon Catch On Defeat

Adds a new aspect to Pokemon in Cobblemon that, when defeated in 1v1 wild combat, causes them to join the player's team.

File Details

catchondefeat-neoforge-1.6.1-1.5.0.jar

  • R
  • Aug 5, 2025
  • 39.17 KB
  • 1.4K
  • 1.21.1
  • NeoForge

File Name

catchondefeat-neoforge-1.6.1-1.5.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-catch-on-defeat-1278353:6849838"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added Cobblemon Tim Core as a dependency. DRYing up a bunch of my overhead and fixes across mods.
  • Switched to translatable strings for the confirm join screen options. Credit to Gitoido for the save.
  • Added a default join chance config option, to parallel the custom Pokémon property.
  • Added a prevent regular capture custom Pokémon property to parallel the config option.
  • Added the option to trigger the Cobblemon release event when a join on defeat is rejected by the player.
  • Cleaned up the lang file. Added a missing space and removed the no longer needed confirm join button texts, as we've moved to more universal strings.