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Cobblemon Info for REI / EMI / JEI

Adds a fully in-game, datapack-driven info panel for Cobblemon that shows exactly how Pokémon spawn and evolve, directly inside REI / EMI / JEI. No wikis. No outdated guides. Everything pulls live from the pack’s actual spawn + evolution data.
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[NeoForge] v2.28.3

File namecobbledex-rei-emi-jei-neoforge-2.28.3.jar
Uploader
AkkirukAkkiruk
Uploaded
Sep 22, 2026
Downloads
297
Size
5.1 MB
Mod Loaders
NeoForge
File ID
8949164
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobbledex-rei-emi-jei-1458447:8949164"

Learn more about Curse Maven

What's new

Fixed

  • JEI opened to the wrong tab by default. REI and EMI already opened a Pokémon's page on the Overview tab; JEI opened on Drops (or whichever tab happened to sort first alphabetically), since JEI - unlike REI/EMI - ignores the order tabs are registered in and sorts them itself. JEI now opens on Overview like the other two.
  • A Pokémon's dark info-card background could cut off the "N form(s)" line at the bottom of the Alternate Forms tab, slicing through the middle of the text instead of ending below it.
  • The Moves table's Egg/Tutor/TM/Legacy columns all used the same mark, so there was no way to tell which method taught a move without hovering every row. Each method now gets its own symbol (already used elsewhere on the same page), matching the column header.
  • Hovering a hidden ability could show "((HA))" with a doubled parenthesis. It now reads "(Hidden Ability)".
  • A Pokémon with no Pokédex flavor text still showed an empty "Pokédex Entry" tab. The tab is gone entirely when there's nothing to show.
  • The Overview page's description snippet could cut off mid-sentence with no indication there was more. It now ends with "…" and hovering shows the rest, the same way the full Pokédex Entry page already handles long entries.
  • Renamed the Riding page's "Skill" stat to "Maneuver." Nothing in Cobblemon's own riding system explains what "Skill" means, and its one confirmed effect (found by checking Cobblemon's own code) is turning responsiveness - "Skill" was renamed since it didn't communicate that.

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