Cobblemon Info for REI / EMI / JEI

Adds a fully in-game, datapack-driven info panel for Cobblemon that shows exactly how Pokémon spawn and evolve, directly inside REI / EMI / JEI. No wikis. No outdated guides. Everything pulls live from the pack’s actual spawn + evolution data.

File Details

[NeoForge] v1.50.28

  • R
  • May 15, 2026
  • 1.23 MB
  • 5
  • 1.21.1+1
  • NeoForge

File Name

cobbledex-rei-emi-jei-neoforge-1.50.28.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobbledex-rei-emi-jei-1458447:8090291"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Added

  • Added a generated Pokemon sprite atlas system for REI, JEI, and EMI so Pokemon browser entries render shipped/generated 2D sprites before falling back to Cobblemon's model-backed fake items
  • Added stable sprite keys based on render species plus sorted normalized aspects, so regional and alternate-form sprites can be cached independently from base species sprites
  • Added /cobbledex sprites build to snapshot the current pack's surfaced Pokemon and forms into cobbledex-sprites/pokemon_atlas.png, pokemon_atlas.json, and individual sprites/*.png files
  • Added /cobbledex sprites reload to reload the generated atlas without restarting the client

Improved

  • Kept existing fake-item/model rendering as the final fallback when no generated 2D sprite exists, preserving rare/custom Pokemon display while moving the common browser path to cheap texture blits

Tests

  • Added coverage for sprite key normalization, regional form key resolution, and explicit aspect slot keys