
Cobble Bash is a Cobblemon addon that adds a full instanced gym progression system.
Players enter private gym instances through the Training Simulator, battle two trainers and a gym boss, and earn a Gym Badge of that gyms type through [CobbleBadges](https://modrinth.com/mod/cobblebadges2) integration. Each gym is built as its own temporary structure in a custom void dimension, then cleaned up after completion, defeat, logout, or leaving.
Features:
- 18 type-themed gyms
- Private per-player gym instances
- Trainer 1, Trainer 2, and Boss progression
- Dynamic level scaling based on player gym progress
- Cobble Badges integration for first-tier badge unlocks
- JSON-driven trainer teams, moves, items, abilities, and dialogue
- Random trainer build selection and shuffled Pokemon order
- Advancement and stat support for pack/quest integration
- Datapack Driven customization
NPCs:
Gym Leaders and Trainers
Each Type Gym will have 2 Trainers and 1 Gym Leader. The player will have to beat the Trainers and Gym leader in order, once the gym is defeated the player will be granted a badge of that type from CobbleBadges. Repeat clears of a gym grant increased XP.
Elite 4
Once the player has defeated all 18 Type Gyms, they will be able to challenge the Elite 4. There are 4 Elite 4 Members and 1 Champion, the player must Beat Each member and the champion to become a champion. Once the champion is defeated the player will be given the Champion Upgrade smithing template, this will allow them to upgrade a beacon or trainer ribbon to its champion form.
League Representative

Items:
Training Discs
- Normal Disc: Plains village houses, dungeons.
- Fighting Disc: Pillager outposts, trial chamber rewards.
- Flying Disc: Pillager outposts, shipwreck map chests, trial chamber supplies.
- Poison Disc: Jungle temples, mineshafts.
- Ground Disc: Desert pyramids, desert village houses.
- Rock Disc: Mineshafts, trial chamber corridors.
- Bug Disc: Jungle temples, mineshafts, taiga village houses.
- Ghost Disc: Woodland mansions, ancient cities.
- Steel Disc: Armorer houses, weaponsmith houses, trial chamber rewards.
- Fire Disc: Ruined portals, Nether fortresses, bastion treasure.
- Water Disc: Shipwrecks, buried treasure, underwater ruins.
- Grass Disc: Jungle temples, plains village houses, taiga village houses.
- Electric Disc: Trial chamber rewards, ancient cities, ruined portals.
- Psychic Disc: Stronghold libraries, ancient cities.
- Ice Disc: Igloos, ancient city ice boxes.
- Dragon Disc: End cities, stronghold libraries, stronghold corridors.
- Dark Disc: Woodland mansions, ancient cities.
- Fairy Disc: Woodland mansions, village temples, stronghold libraries.
- Elite Four Disc: Awarded after completing all 18 gyms, rarely found in End City treasure, and available as a high-level League Representative trade. It cannot be used until all 18 gyms are complete.

Training Simulator
Crafting recipe:

I = Iron Ingot, C = Copper Ingot, S = Smooth Stone, R = Redstone Block

Trainer Ribbon
Trainer Ribbon is earned by defeating your fist CobbleBash gym leaders, including repeat clears of that gym. They can be equipped in a Curios charm slot and grant a stat bonus based on the lead Pokemon in your party.
Type based stat bonuses:
- Normal: Max health, movement speed, and attack damage.
- Fire: Reduced burn duration and increased attack damage.
- Water: Improved water movement and increased oxygen bonus.
- Electric: Increased movement speed and attack speed.
- Grass: Better movement efficiency, increased sweeping damage, and slight movement speed.
- Ice: Increased armor toughness and knockback resistance.
- Fighting: Increased attack damage.
- Poison: Increased attack damage and attack knockback.
- Ground: Increased max health.
- Flying: Increased safe fall distance and reduced fall damage.
- Psychic: Increased block interaction range and entity interaction range.
- Bug: Increased attack speed.
- Rock: Increased mining efficiency.
- Ghost: Reduced mob follow range and increased max health.
- Dragon: Increased explosion knockback resistance and attack damage.
- Dark: Increased sneaking speed and reduced mob follow range.
- Steel: Increased armor.
- Fairy: Increased luck.
Visuals made by AmbientButterfly
Champion Ribbon

Visuals made by AmbientButterfly
Champion Beacon
The Champion Beacon is an endgame Cobblemon Beacon created in a smithing table using a vanilla Beacon, a Champion Upgrade Smithing Template, and a Netherite Ingot. It functions like an enhanced beacon with Cobblemon-focused aura effects.
Champion Beacon auras include:
- Crop growth for apricorns and berries inside the aura
- Daycare XP for nearby pasture Pokemon inside the aura
- EV training for nearby pasture Pokemon inside the aura
- Faster wild Cobblemon spawning inside the aura
- Wild spawn suppression inside the aura
- Small bonus shiny chance for Cobblemon spawned inside the aura
Visuals made by AmbientButterfly


