Cobble Companions
Real-time Cobblemon
Cobble Companions replaces the turn-based battle screen with real-time combat in the world. Your sent-out Cobblemon attack with their real movesets and animations, using the main-series damage formula, type matchups and status effects.
Wild Cobblemon and Radical Trainers fight back the same way. Switch between Defensive, Aggressive and Catching modes with one key, and let your team help out with farming, fetching and field moves between fights.
Three modes, one key (G)
- Defensive: fights anything that attacks you or your Cobblemon, and anything you attack. Never goes looking for trouble.
- Aggressive: Hunts nearby hostile mobs and wild Cobblemon. Never touches players, pets, villagers or anything on your never-attack list, and leaves shinies alone by default.
- Catching: Wild Cobblemon are held at 10% HP and put to sleep or paralysed using effect moves, so they're easy to catch. Your own hits can still finish them.
Real Pokémon combat
- Moves are scored by power, accuracy, same-type bonus and type effectiveness. Or press H to rotate through moves or lock to one slot.
- Damage uses the main-series formula. Burns, paralysis, poison and sleep all work.
- Your Cobblemon earn real Cobblemon experience and EVs. They level up, learn moves and evolve as normal.
- Cobblemon use same animations for each attack move used in the Cobblemon mod
Wild Cobblemon fight back
Every wild Cobblemon fights back with its own moves. Ones with an aggressive nature (Brave, Adamant, Naughty...) attack on sight. Provoke one and it holds a grudge.
Battle panels and info
Cobblemon's own battle panels show your Pokémon (top left) and your opponents (top right) during a fight. Press I to hover them for types, weaknesses, ability, nature, held item and moves with PP.
Helpers out of combat
Your Cobblemon fetch dropped items, harvest and replant crops, berries and apricorns, and put out fires. Press V to use Cut (fells whole trees), Rock Smash or Dig on the block you're looking at, at your tool's mining speed.
Works with
| Add-on | What happens |
|---|---|
| Radical Trainers | Trainer battles become real-time fights. Press R at a trainer or right-click them. Wins and losses count for RCT progress, rewards and level caps. |
| Mega Showdown | Mega Evolve outside battle from the interaction wheel. Your Pokémon fights in its Mega form. |
| Cobblemon Battle Extras | Battle panels and tooltips use its style. |
| Cobblemon Raid Dens | Raids stay turn-based. Raid bosses are left alone. |
| Myths & Legends | No conflicts. |
| Cobbleworkers, | No conflicts. |
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.214 or newer
- Cobblemon 1.7.3, 1.8.1 or 1.8.2 (one jar for all)
- Install on both the server and every client
Tested add-on versions
| Add-on | With Cobblemon 1.7.3 | With Cobblemon 1.8.1 / 1.8.2 |
|---|---|---|
| Radical Cobblemon Trainers (+ RCT API) | 0.18.1-beta (+ 0.15.2-beta) | 0.19.2-beta (+ 0.16.1-beta) |
| Mega Showdown | 1.9.3+1.7.3 | 1.2.0+1.8.1 |
| Cobblemon Raid Dens | 0.11.5 | 0.13.2 |
| Cobbleworkers | 1.8.0+1.7.0 | 2.0.5+1.8.0 |
| Cobblemon Battle Extras | 1.13.45 | 1.13.45 |
Every option is configurable in game
Modpacks: you're welcome to include this mod in modpacks. Please don't re-upload it elsewhere.