coasterssimulatedextratypes-1.1.0-hotfix1.jar
Curse Maven Snippet
What's new
HOTFIX 1
Fixed non-styled anchors causing lots of lag when you look towards a lot of them.
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1.1.0
Additions
- redesigned Coaster Style menu with categories to be easier to use
- added HSV color picker to the style menu
- added the ability to right click on track piece itself with the Coaster Style tool instead of the anchors
- added autodetection of track style when connecting new track
- (when you connect a new track segment to an existing line of styled track, that style auto gets appied to the new track)
- added 4 track styles from Premier Rides (Steel, Tri, Tri Tall Spine, LSM)
- added wooden coaster types for all wood types in the game + white wood type
- added invisible track type
- added Anchor Style Tool to style anchorpoint/girder
- styles: circular, square, invisible (be careful it's easy to lose xD)
- also gets autocopied when adding more track segments
- added circular and square support types
- these are coaster track styles that can be used to make somewhat decent diagonal supports when used along with the Anchor Style tool!
- added simpler recipes for each style tool
Fixes
- fixed applying track style would sometimes apply to two segments together. Now all track segments can be styled individually
- (this required restructuring how style data is stored so if there are problems, remove the style from your whole track to reset, and then apply a new one)
- fixed all track model types' track ties to be lined up correctly with anchors. This fixes issues where sometimes the ties would appear to be skipped in a random spot or cruched too close together
- (the truss types were harder to fix but have been fixed to the best of my ability)
- fixed up RMC Models slightly
- fixed up Arrow Tubular model slightly & added taller version (idk which is more realistic proportions I have a different opinion every time I look at it)
- fixed various places to use the name of the track style instead of the ID
- lowered minimum required NeoForge version to "21.1.234" to be compatible with more existing modpacks
Important Notes / Bugs
- the custom anchor model seems to be invisible/no shading when installed with Forgified Fabric API mod in some cases. I spent 14 hours trying to fix it but haven't found a good enough fix yet!! I'm sorry!!
- the custom anchor model may appear as the default model in nearby chunks when the world first loads up, you can reapply the style or press F3+A to fix it.
- when an anchor is custom styled with square or circular, the girder color may not be able to be independently styled in some cases and shares the color of the adjacent one.
- the hitbox to right click style the track seems to have weird holes it in where it doesn't work in a large modpack xD
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