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CNPC-plus-Fix

CNPCPlus is a community-driven enhancement for CustomNPCs, featuring bug fixes, performance improvements, compatibility patches, new features, and long-term maintenance while preserving compatibility with existing worlds and projects.
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cnpcplus-3.2.0-1.20.1Forge.jar

File namecnpcplus-3.2.0-1.20.1Forge.jar
Uploader
XiaoBiniaoXXiaoBiniaoX
Uploaded
Aug 19, 2026
Downloads
81
Size
366.6 KB
Mod Loaders
Forge
File ID
8686231
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cnpc-plus-fix-1624308:8686231")

Learn more about Curse Maven

What's new

CNPCplus 3.2.0 — 1.20.1 Forge

✨ 新功能

  • 可视化自定义熔炼配方

    • 新增可视化自定义熔炼配方编辑界面。
    • 支持自定义被熔炼物、熔炼产物与燃料。
    • 支持自定义熔炼时间与熔炼经验。
    • 支持自定义输出数量。
    • 每个配方可独立设置是否允许在高炉与烟熏炉中使用。
    • 每个配方可独立设置是否允许使用通用燃料。
    • 支持为不同配方设置不同的燃料要求。
    • 配方名称与 ID 分离,支持使用中文名称。
  • NPC 弹射物

    • 新增 5 种粒子轨迹效果,可在 NPC 弹射物设置中切换。
  • 随从 / 雇佣兵

    • 优化随从跟随与传送逻辑。
    • 新增随从传送距离配置,可自定义随从距离玩家多少格后触发传送。

🔧 修复

  • 修复召唤师在「召唤物死亡后本体死亡」模式下,所有召唤物死亡后本体直接消失且无法复活的问题。
  • 修复召唤师启用「全部召唤」时,召唤数量异常增加的问题。
  • 修复 NPC 不可见时仍显示阴影的问题。
  • 修复 NPC 阴影大小与 NPC 实际体积不匹配的问题。
  • 修复 NPC 可见度设置无法正确生效的问题。
  • 修复任务收集与任务奖励编辑界面中使用 Shift+左键可能导致游戏崩溃的问题。
  • 修复近战击退值使用负数时导致服务器错误的问题。
  • 修复近战击退值留空保存可能导致游戏崩溃的问题。
  • 修复高血量 NPC 在离开并重新加载区块后血量显示异常的问题。
  • 优化雇佣兵在无法找到有效路径时的传送处理,减少因随从被困导致的异常 TPS 波动。

🛠️ 其他

  • 优化部分 CNPCplus 内部逻辑与兼容性。
  • 改进自定义配方相关的数据管理与加载逻辑。

CNPCplus 3.2.0 — 1.20.1 Forge

✨ New Features

  • Visual Custom Smelting Recipes

    • Added a visual editor for custom smelting recipes.
    • Supports custom inputs, outputs, and fuels.
    • Supports custom smelting time and experience.
    • Supports custom output amounts.
    • Each recipe can independently allow or disallow Blast Furnace and Smoker usage.
    • Each recipe can independently allow or disallow general Minecraft fuels.
    • Supports custom fuel requirements for individual recipes.
    • Recipe names and IDs are separated, allowing Chinese recipe names.
  • NPC Projectiles

    • Added 5 new particle trail effects for NPC projectiles.
  • Followers / Mercenaries

    • Improved follower following and teleportation logic.
    • Added a configurable teleport distance for followers.

🔧 Fixes

  • Fixed Summoner NPCs disappearing instead of dying and becoming unable to revive when all summoned creatures died with the relevant death option enabled.
  • Fixed abnormal summon counts when using the "Summon All" option.
  • Fixed shadows still being rendered for invisible NPCs.
  • Fixed NPC shadow size not matching the NPC's actual size.
  • Fixed NPC visibility settings not working correctly.
  • Fixed crashes caused by Shift+Left Click in quest item collection and reward editing slots.
  • Fixed invalid negative melee knockback values causing server-side errors.
  • Fixed crashes when leaving the melee knockback value empty.
  • Fixed high-health NPCs incorrectly displaying 20 HP after their chunks were unloaded and reloaded.
  • Improved follower teleport handling when no valid path to the owner can be found, reducing abnormal TPS fluctuations caused by trapped followers.

🛠️ Other

  • Improved several CNPCplus internal systems and compatibility.
  • Improved custom recipe data management and loading.