[NEOFORGE] Clockwork 1.1.3-1.21.1
Curse Maven Snippet
What's new
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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