I was mining one day, and found it annoying that I didn't know what time it was on the surface. Since carrying a clock around is inconvenient, (especially early game before I have gold) I decided to make a simple HUD element to fix it. The HUD shows the current progress through the day or night, and can be toggled on or off.
Mod Spotlights:
Modpack Policy: Clock HUD may by used in any modpack, public or private, without my explicit permission. You are required to remove Clock HUD from your modpack at my request.
Source code can be found on Github. This project is licensed under GPL.
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hey, do you plan in updating it to 1.16.4?
Is there going to be a version for 1.15?
Would you be able to add a customizable day length? I have a mod that allows me to specify the length of a day cycle and it's throwing the clock off. :(
Would you be able to add a customizable day length? I have a mod that allows me to specify the length of a day cycle and it's throwing the clock off. :(
1.12.2 please :-)
1.12 is great but how do I move it to the center of my screen. It gets in the way of my other HUD items. plz help
Does the dev still update this mod? I can't figure out why suddenly my HUD isn't visible anymore. It only appears when I have the game paused now, which is strange because it used to work just fine.
I play with lots of other mods, but I don't know where else to ask for help.
Hmm, that is strange. Have you tried toggling the HUD on and off or switching the key bind? It might be conflicting with something.
In reply to QKninja:
In reply to KocLobster:
Great mod, thanks for making it :)
Nice mod!
I would appreciate, if currently not implemented to include the moon phases.
See https://minecraft.gamepedia.com/Moon#Phases
nice addition, thank you :-)...
i wish this clock could slowdown Day/Night time cycle, just thinking.
Loved this for 1.11. I can't wait for the 1.12 version release. :)
Love this mod. How can I give you money?
Any plans on updating to 1.12?
I'm hoping to upgrade to 1.12 this weekend.
Any updates on status? I really miss this in 1.12! (absolutely essential in 1.11.2!)
Just wanted to verify that this mod does work with 1.11.2