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CleanHUD

Only shows health/hunger/armor when they change, fades out otherwise

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CleanHUD

CleanHUD keeps your screen clean without taking useful information away. Core HUD elements can fade out when they are not needed, and optional Info HUD lines can stay visible exactly where you want them.

Health, hunger, armour, air, XP, the hotbar, the boss bar and even the crosshair each dissolve smoothly when nothing is happening, and fade back in the instant they matter — real transparency, not a hard on/off. Every element is configured on its own, in-game.

Supported versions

Minecraft 1.20.1 → 26.2, on Fabric, Forge and NeoForge — 22 Minecraft versions in total.

Every download is built for exactly one Minecraft version and one mod loader, so pick the file that matches your setup; the version page tells you which combination it is for. (A few combinations don't exist — NeoForge doesn't go back to 1.20.1, for instance.)

Requires CodxLib

CleanHUD needs CodxLib installed alongside it. Download the CodxLib file for your Minecraft version and loader too, or the game will report a missing dependency.

What CleanHUD Can Do

Fade the vanilla HUD

You can configure these HUD elements individually:

  • health
  • hunger
  • armor
  • air
  • experience
  • mount_health
  • hotbar
  • crosshair
  • held_item
  • status_effects
  • boss_bar

Each supported HUD element can be configured with:

  • Fade enabled on/off
  • Fade if not full on/off where it makes sense
  • Hold ticks
  • Fade ticks
  • Reset to global/default behavior

Show an optional Info HUD

CleanHUD also includes an Info HUD with individually toggleable items:

  • coords — player coordinates
  • fps — FPS counter
  • chunk — chunk coordinates
  • facing — facing direction
  • light — light level
  • biome — current biome
  • memory — memory usage
  • looking — what you are looking at, with coordinates
  • speed — movement speed
  • ping — player ping

Each Info HUD item can be:

  • Enabled or disabled individually
  • Placed in any corner:
    • top_left
    • top_right
    • bottom_right
    • bottom_left

The Info HUD also has a single global text size setting shared by all info items.

Available text sizes currently include:

  • 0.25x
  • 0.50x
  • 0.75x
  • 1.00x
  • 1.25x
  • 1.50x
  • 1.75x
  • 2.00x

In-Game Configuration

Open the menu with:

  • /cleanhud
  • /ch

From the main config screen you can:

  • Configure fading behavior for vanilla HUD elements
  • Open the dedicated Info HUD screen
  • Toggle each info item on/off
  • Change each info item corner
  • Change Info HUD text size
  • Use All ON and All OFF for the Info HUD

Commands

Open the menu

  • /cleanhud
  • /cleanhud menu
  • /ch
  • /ch menu

HUD fade commands

/cleanhud status [element]
/cleanhud fade <element|all> <true|false>
/cleanhud hold <element|all> <ticks>
/cleanhud fadeTicks <element|all> <ticks>
/cleanhud reset <element|all>

Info HUD commands

/cleanhud info status [item]
/cleanhud info toggle <item|all> <true|false>
/cleanhud info corner <item|all> <top_left|top_right|bottom_right|bottom_left>
/cleanhud info allOn
/cleanhud info allOff

The same commands are also available through /ch.

Why Use CleanHUD?

CleanHUD is made for players who want less clutter without losing useful information. You can keep the screen minimal during normal gameplay, while still showing the exact HUD and player info you care about.

The CleanHUD Team

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