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Clean Combos

Input-aware, Combo-lite, Vanilla-respecting Combat Overhaul!
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clean_combos-neoforge-1.0.0-beta.3+1.21.1.jar

File nameclean_combos-neoforge-1.0.0-beta.3+1.21.1.jar
Uploaded
Oct 20, 2026
Downloads
28
Size
634.7 KB
Mod Loaders
NeoForge
File ID
9263678
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:clean-combos-1751600:9263678"

Learn more about Curse Maven

What's new

Combat feel

  • Combat stance: for 4 seconds after you attack, standing still puts you in a ready stance for your grip: two-handed, one-handed, dual wield or fist weapons. It flows straight out of your last swing, eases out while you walk and back in when you stop, and shows in first person too. An empty hand gets no stance. Client config: idleStances.

Weapons

  • Better modded-weapon handling: weapons built in unusual orientations, like Spellblades’ arcane longsword, now turn and stay in your hand correctly on the mirrored two-handed hit.

Sounds

  • New swing sounds: heavier whooshes for two-handed swings and chops, quicker ones for thrusts, and a blunt one for punches, each with a faint echo.
  • Punches thud: they now have their own impact sound.
  • No vanilla sounds: vanilla’s attack sounds no longer play over Clean Combos swings.

Credits

  • Swing sounds: Swishes Sound Pack by artisticdude (CC0).
  • Hit sounds: Fantasy SFX Pack Vol 1 by JC Sounds (CC BY 4.0).

This mod has no additional files