clean_combos-fabric-1.0.0-beta.3+1.21.1.jar
Curse Maven Snippet
What's new
Combat feel
- Combat stance: for 4 seconds after you attack, standing still puts you in a ready stance for your grip: two-handed, one-handed, dual wield or fist weapons. It flows straight out of your last swing, eases out while you walk and back in when you stop, and shows in first person too. An empty hand gets no stance. Client config:
idleStances.
Weapons
- Better modded-weapon handling: weapons built in unusual orientations, like Spellblades’ arcane longsword, now turn and stay in your hand correctly on the mirrored two-handed hit.
Sounds
- New swing sounds: heavier whooshes for two-handed swings and chops, quicker ones for thrusts, and a blunt one for punches, each with a faint echo.
- Punches thud: they now have their own impact sound.
- No vanilla sounds: vanilla’s attack sounds no longer play over Clean Combos swings.
Credits
- Swing sounds: Swishes Sound Pack by artisticdude (CC0).
- Hit sounds: Fantasy SFX Pack Vol 1 by JC Sounds (CC BY 4.0).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

