CivMod brings together the civ-genre client tools most players run separately: a combat radar, ally and enemy tracking, snitch mapping, macros and item helpers. Everything is configured from one settings screen, opened by default with the R key or the /civmod command.
Features
Radar
- Circular HUD radar showing players, mobs and dropped items
- Configurable list of which entities appear
- Adjustable range, plus an optional logarithmic scale that spreads nearby players apart
- Player names, avatars, distance and Y level
- Speedometer
- Drag the radar and the nearby-players list anywhere on screen
Allies & Enemies
- Mark players as allies or enemies, each with its own color
- Colored nametags, radar markers and nearby list
- Chat alerts and sounds when an ally or enemy comes into radar range
- Join, leave, appeared and disappeared reports in chat
/civmod players allies|enemies|alllists who is online
Snitches
- Records snitches from chat as you place, rename, break or get alerts from them
- Reads your JAList, with automatic paging through every page
- In-world range overlay showing snitch fields
- Placement helper and field preview for planning new snitches
- Mark snitches as gone, with the ability to clear gone snitches with
/civmod snitches cleargone
Macros
- Hold left or right mouse button
- Toggleable attack macro
- Ice road macro with camera snapping, auto-eat, and auto-stop when you are low on food
Items
- Compacted items and crates get highlighted numbers
- Tooltips show how many raw items the compacted stack holds
- Tool and armor repair cost shown in item tooltips
Chat
- Coordinates in chat become clickable to copy to clipboard.
Credits
CivMod combines and continues work from three earlier mods:
CivMod is not affiliated with or endorsed by these authors. Licensed under GPL-3.0. See CREDITS.md for full attribution.

