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CityWorld ReForged

A procedural NeoForge world generator that fills Minecraft with endless, fully-furnished cities — roads, buildings, mines, sewers, farms and wild nature — deterministically built from your world seed.
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CityWorld 5.0.1

File namecityworld-5.0.1.jar
Uploader
sablednahsablednah
Uploaded
Aug 13, 2026
Downloads
8
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8639710
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:cityworld-reforged-1648913:8639710"

Learn more about Curse Maven

What's new

Fixed

  • Overgrowth debris was all identical. Leaf litter and pink petals are segmented blocks whose default state is always one segment facing north, so every scrap of fallen-leaf debris was the same tile in the same orientation. Segment count and facing are now rolled per placement, so a littered floor reads as scattered rather than tiled.
  • Azaleas grew in thickets. Two separate causes, both fixed:
    • The lush-cave surface tell ran per chunk with 6–10 attempts in each, but a lush region spans roughly 25 chunks — so a single patch could stack up hundreds of azaleas. Most lush chunks now get none, and the rest get one or two.
    • Azalea and flowering azalea together made up 10% of the overgrowth ground-cover pool. Their silhouette is loud and distinctive, so one in ten reclaimed surfaces wearing one read as a thicket (most visible on APOCALYPSE with overgrowth on).

Changed

  • Overgrowth shrubs now match the local woodland. The slot the azaleas held is filled with a persistent leaf block of the biome's own tree species — spruce in taiga and groves, birch in birch forest, jungle, acacia in savanna, dark oak, pale oak in the pale garden, mangrove, cherry in a cherry grove, oak everywhere else. Being persistent, they never decay away after placing. Azalea foliage is kept for flower forest and meadow, where a flowering shrub actually belongs.
  • More variety in the ground clutter. Modern vegetation joins the pool: wildflowers, plain bushes, feral sweet-berry bushes (grown, not bare sprigs), dry grass, and — at about 1% — a firefly bush, for a rare glow in the ruins. Roads pick up wildflowers, dry grass and dead bushes alongside the existing light dusting.

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