CIT Resewn (NeoForge)

Re-implements MCPatcher/OptiFine's CIT (Custom Item Textures). NeoForge port of SHsuperCM's CIT Resewn.

CIT Resewn (NeoForge)

Available on GitHub Supported on NeoForge CIT Resewn is a NeoForge port of SHsuperCM's CIT Resewn, originally made for Fabric. It re-implements MCPatcher / OptiFine's CIT (Custom Item Textures) feature for Minecraft 1.21.1 on NeoForge, allowing resource packs to replace item visuals when an item matches selected conditions.

Overview

MCPatcher introduced Custom Item Textures, later adopted by OptiFine, as a way for resource packs to swap an item's texture or model based on the item stack being rendered. CIT Resewn brings that workflow to NeoForge while preserving the familiar .properties-based pack format used by many existing CIT packs. This is a client-side rendering mod. Its scope is visual replacement: item models, item textures, armor, elytra, and enchantment glints.

Features

  • Supports OptiFine / MCPatcher-style .properties CIT definitions.
  • Reads CIT entries from mcpatcher/cit, optifine/cit, and citresewn/cit resource-pack roots.
  • Provides built-in CIT types for items, armor, elytra, and enchantment glints.
  • Supports common match conditions such as items, damage, damage masks, data components, enchantments, enchantment levels, hand, stack size, weight, and fallback behavior.
  • Maps legacy nbt.display.Name and nbt.display.Lore checks onto Minecraft 1.21 data components while avoiding unsupported arbitrary legacy NBT matching.
  • Includes caching and indexed lookups for lower render-time matching overhead.
  • Exposes a small API surface for registering CIT types, conditions, and global property handlers.

Credits and license

The CIT Resewn (NeoForge) Team

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