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Cider Core

A modular, configurable, and slightly invasive modpack core mod.
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Cider Core 1.12.0

File namespicedcider-1.12.0.jar
Uploader
evanbonesevanbones
Uploaded
Nov 14, 2026
Downloads
6
Size
15.7 MB
Mod Loaders
NeoForge
File ID
9605896
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cider-core-1803441:9605896"

Learn more about Curse Maven

What's new

Added

  • A built-in wind system (off by default).
    • Wind direction, strength and gusts are shared by all players and follow the weather.
    • Particles drift with the wind outdoors, and specks of grass, dust, sand and snow blow off exposed ground.
    • Integration for Cirrus clouds, Where Winds Blow foliage, Amendments hanging blocks, Chimes, Particle Rain, Particular leaves, and Reliable Gliders.
    • Create windmill bearings turn faster in strong wind and slower in calm air.
    • Supplementaries wind vanes point with the wind and give a redstone signal for its strength.
    • Adds the /wind command.

Changed

  • Netherite Sheet and netherite wolf armor are netherite coloured by default instead of red.
  • Hanging blocks and wind chimes no longer need Living Wind to move in the wind.
  • New Tanning Rack model and textures.

Fixed

  • Both halves of a Tanning Rack now update together when a hide is put on, rubbed, or taken off.
  • Drips from a curing hide on the upper half of a Tanning Rack now fall to the ground instead of stopping midair.
  • The Voxy Fog Start setting now works with Cirrus or No Man's Land installed.
  • Fixed recipe loading errors for the sulfur sconce and the sulfur and glowlight candle holders when Supplementaries isn't installed.

Removed

  • Removed Living Wind integration.

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