Chrono-Lantern 1.0.0 — Fabric 1.21.1
Curse Maven Snippet
What's new
Chrono-Lantern 1.0.0 — Fabric 1.21.1
- Added charge-powered lantern controls, three fuel types and passive Temporal Anchor recharging.
- Added temporary prismarine bridges with staged fading and original air/fluid restoration.
- Added sculk reversion, deterministic chrono-veins and pickaxe extraction.
- Added unstable-shard loss on death or active-lantern depletion, anchor stabilization and permanent crystal/ingot crafting.
- Added sampled position/health rewind and same-dimension anchor extraction with the Pocket Recall Watch.
- Added persisted block snapshots and a recovery journal, survival recipes and original pixel textures.
Requires: Minecraft 1.21.1, Java 21, Fabric Loader 0.16.14 and Fabric API 0.116.6+1.21.1 on both client and server.
Validation: 16/16 packaged GameTests passed; a separate two-process save/restart persistence test passed. Standard Gradle execution was environment-blocked; the JAR was compiled/remapped with the pinned cached toolchain. Full dedicated startup stopped at the EULA gate. Final graphical client gameplay, multiplayer and third-party compatibility remain unverified.
Known limits: Loose inventory/offhand/cursor shards dissolve; nested containers and stored shards are outside the loss rule. Mature rewind is approximately 8–8.95 seconds, with earliest-snapshot fallback during warm-up. Arbitrary power-loss recovery is not guaranteed. No Chrono-Weaver armor or separate Recall Totem is included.
This mod has no additional files

