Chrono Dawn

Adds Chrono Dawn, a time-themed dimension with custom portals, boss battles, and time-manipulating artifacts. Supports Fabric & NeoForge.
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Chrono Dawn 0.12.0

File namechronodawn-0.12.0+26.3-neoforge.jar
Uploader
ksoichiroksoichiro
Uploaded
Oct 12, 2026
Downloads
29
Size
15.5 MB
Mod Loaders
NeoForge
File ID
9145362
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:chrono-dawn-1414198:9145362"

Learn more about Curse Maven

What's new

Added

  • Chiseled Temporal Stone Bricks: a new building block with a spiral pattern, crafted from two Temporal Stone Brick Slabs or cut from Temporal Stone or Temporal Stone Bricks on a stonecutter.
  • Clockwork Cookie sources: Watchmaker's Camp chests can now contain Clockwork Cookies, and the Time Keeper sells 4 of them for 8 Clockstone. In existing worlds, this applies to chests that have not been opened yet and to Time Keepers you have not traded with yet.
  • Inland water life: Temporal Seagrass now grows in rivers, lakes, and ponds of every Chrono Dawn land biome, not only the ocean and swamp. Glide Fish and Chrono Turtles now spawn in any open-sky or ice-covered water at least two blocks deep, including water above sea level and at any depth in the ocean, and the desert, faded plains, mountain, and snowy biomes gained water spawns of their own (Glide Fish only in the snowy biome). Glide Fish now count as water ambient mobs like vanilla fish instead of water creatures, so they no longer share the small water creature cap with Chrono Turtles. Only newly generated chunks get the new seagrass.
  • Clockstone armor set bonuses: wearing a full set of Clockstone Armor makes Slowness last 25% shorter, and a full set of Enhanced Clockstone Armor makes Slowness, Weakness, and Mining Fatigue last 50% shorter. Both stack with the Chrono Dawn shields, and each armor piece shows its set bonus in the tooltip.
  • Mobs and items through portals: once stabilized, a Chrono Dawn portal sends mobs and dropped items through like a Nether portal. Mobs and items cannot use the one-way entry portal, so they cannot consume it before you enter Chrono Dawn.

Changed

  • Structure materials: the Desert Clock Tower, Master Clock, Clockwork Depths Engine Room, and Phantom Catacombs entrance use Chiseled Temporal Stone Bricks in place of vanilla chiseled stone bricks. Only newly generated structures are affected.
  • Clockwork Cookie: the recipe now uses 1 Clockwork Block instead of 2, and the block is a mold that stays in the crafting grid. The recipe also shows up in the recipe book once you pick up Time Jam, a Clockwork Block, or a cookie. Each cookie now adds 30 seconds of Resistance I to the time left, up to 3 minutes, instead of giving 30 seconds of Resistance I and Fire Resistance.
  • Spatially Linked Pickaxe recipe: on Minecraft 1.21.1 and later, the pickaxe is now upgraded from a Diamond Pickaxe with 3 Enhanced Clockstone and 3 Time Crystals, the same recipe 1.20.1 already used. It previously shared its exact recipe with the Enhanced Clockstone Pickaxe, so the crafting grid could give you either one. The recipe book now shows it once you pick up a Time Crystal, as on 1.20.1.
  • Time Distortion rebalance: the ambient effect in Chrono Dawn now follows the day/night cycle speed. Mobs are slowed more when time runs slowly and less when it speeds up. When time races, mobs get Speed I instead, and a distant bell warns players in the dimension. The default Normal level is Slowness III (IV after the Eye of Chronos), down from IV (V). New config keys: link_to_time_flow, slow_below, fast_above, very_fast_above, and very_fast_speed_level. Existing chronodawn.toml files keep their written levels (4 and 5). Set normal_slowness_level = 3 and enhanced_slowness_level = 4 to adopt the new balance. Existing worlds also follow the new time-flow bands, including short Speed I periods. To keep the previous constant effect, set link_to_time_flow = false.
  • Time Distortion resistance: Temporal Wraith, Timeline Strider, and Forgotten Minute now resist the distortion (two Slowness levels weaker), listed in the new chronodawn:time_distortion_resistant entity type tag. Clockwork Sentinel is now in chronodawn:time_distortion_immune, and removing it from that tag makes it affected by Slowness again.
  • Ancient Forest distribution: Ancient Forests now generate across a wider range of temperate humidity, making them easier to find. Only newly generated chunks use the new biome distribution.
  • Upside-Down Trees: these Ancient Forest features now use Ancient Time Wood logs, wood, and leaves to match their surroundings. Only newly generated chunks receive the updated structure.

Fixed

  • Boss-room block protection: protected boss-room walls remain protected after restarting the server until the boss is defeated. The defeated state also remains after later restarts on every supported Minecraft version.
  • Bone meal on Temporal Grass Blocks: bone meal now grows biome-appropriate Chrono Dawn flowers and ground cover on Temporal Grass Blocks across all supported Minecraft versions and loaders.
  • Time Blossom selection outline: the outline shown when looking at a Time Blossom now lines up with the flower, which is drawn slightly off-center in its block.
  • Timeless Mushrooms popping off: naturally generated Timeless Mushrooms in bright spots no longer break and drop when a block next to them changes, for example when bone meal grows grass beside them. Placing and spreading still require light level 12 or less.
  • Chrono Cobweb background: Chrono Cobwebs no longer show a black or gray background on Forge 1.20.1 and on NeoForge for Minecraft 1.21.1 through 1.21.11.
  • Clockstone Armor durability on 1.20.1: Clockstone Armor on Minecraft 1.20.1 now has the same durability as on later versions (220, 320, 300, and 260 for the helmet, chestplate, leggings, and boots) instead of iron armor's values.
  • Time Wood logs tag: on Minecraft 1.21.1 and later, stripped Time Wood logs and all Time Wood and Stripped Time Wood blocks now count as logs (minecraft:logs), as they already did on 1.20.1. Leaves next to them no longer decay, and recipes or mods that accept any log now accept them.
  • Bosses despawning: on Minecraft 1.20.1 and on 1.21.2 and later, the Chronos Warden, Entropy Keeper, and Temporal Phantom no longer despawn when every player moves away from them.
  • Bosses on 1.20.1: several boss fixes that later versions already had now apply to Minecraft 1.20.1 too.
    • The Time Guardian, Chronos Warden, and Time Tyrant remember where they have spawned across server restarts. A defeated boss no longer comes back after a restart, and reopening a boss room door no longer spawns a second one.
    • Every Desert Clock Tower now gets its own Time Guardian, instead of at most 3 per world. Finding the tower's boss room no longer causes server lag spikes.
    • The Chronos Warden moves at the same speed as on later versions.
    • Chrono Aegis also buffs other players within 32 blocks.
  • Recipe book tabs on 1.20.1 and 1.21.1: building blocks now appear under the Building tab, and weapons, armor, and tools under the Equipment tab, instead of Misc, as they already did on later versions.
  • Time Distortion immune tag on Minecraft 1.21.5 and later: datapack changes to chronodawn:time_distortion_immune were ignored on these versions because the boss list was hardcoded. The tag is now honored on every version.
  • Glide Fish and Chrono Turtles stuck in place: Glide Fish and Chrono Turtles now swim around in the water instead of staying in one spot.
  • Time Tyrant and Temporal Caprid heads: their heads now turn at the neck when they look up or down, instead of sliding across the shoulders.
  • Crash on Lunar Client: on Fabric, the game no longer crashes before the title screen with "Failed to parse chronodawn:chronodawn from pack chronodawn-runtime-overlay" when a launcher such as Lunar Client loads data packs outside a world.

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