Chrono
Chrono is a highly customizable mod all about time and colors, designed for modpack integration.
Time Flux
Time Flux fulfills the role of mana in Chrono. It can be collected using the Temporal Absorber and moved around via Chronon Emitters and Chronon Receptors.
Time Flux can be used to speed up blocks using the Temporal Inoculator, and it can be stored in the Temporal Receptaculum.
Minecraft Beacon
Chrono overhauls the default Minecraft beacon. It now gives players the Glowing effect and performs a ritual called Beacon Enlightenment - just toss items into the beacon ray and get something new out!
Continuum Matrix
Chrono introduces a brand new, highly advanced multiblock crafting station. It consists of five parts:
- The Singularity: the core block in the middle. Click it to start the recipe. Some recipes require a catalyst (an item held in your hand), which may or may not be consumed depending on the recipe.
- Stabilizers: the Singularity requires 4 Stabilizers placed in predefined positions (rotation doesn't matter). The matrix will explode if the Stabilizers are not present.
- Item Pedestals: up to 8 pedestals arranged in a circle around the matrix.
- Coefficient Blocks: the Singularity has 4 coefficients: Synergism, Entropy, Momentum, and Perplexity. These are calculated from the blocks placed in a 9x9 (by default) square, 3 blocks below the Singularity.
- An Active Beacon (optional): some recipes require an active beacon below the Singularity. The Singularity's animation changes when a beacon is present.
Additionally, a Temporal Receptaculum can be placed 2 blocks below the Singularity. Any Time Flux transferred to the Receptaculum is forwarded to the Singularity - some recipes require Time Flux to run.
Customization
Almost everything in the mod is customizable. You can change the Time Flux capacity of each block individually, the Singularity's explosion power if it detonates, the block update interval (especially useful for servers), and many other things.
Matrix Coefficients
You can customize the coefficients of any block in the game - including modded blocks in config/chrono_coefficients.json.
Example:
{
"minecraft:verdant_froglight": {
"synergism": 10,
"entropy": -5,
"momentum": -5
},
"my_mod:my_block": {
"synergism": 100,
"entropy": -2026,
"momentum": -2890187498312
}
}
Each value accepts anything from Long.MIN_VALUE to Long.MAX_VALUE, so you can build a really extensive progression.
Custom Recipes
Below are template recipes for both the Continuum Matrix and Beacon Enlightenment. They work as datapack recipes, and can also be registered via event.custom() in KubeJS.
Continuum Matrix recipe:
{
"type": "chrono:continuum_matrix",
"catalyst": {
"item": "chrono:white_chromacube"
},
"consumeCatalyst": true,
"ingredients": [
{ "item": "minecraft:heart_of_the_sea" },
{ "item": "minecraft:diamond_block" },
{ "item": "minecraft:heart_of_the_sea" },
{ "item": "minecraft:diamond_block" },
{ "item": "minecraft:heart_of_the_sea" },
{ "item": "minecraft:diamond_block" },
{ "item": "minecraft:heart_of_the_sea" },
{ "item": "minecraft:diamond_block" }
],
"max_entropy": 9223372036854775807,
"max_momentum": 9223372036854775807,
"max_perplexity": 9223372036854775807,
"max_synergism": 9223372036854775807,
"min_entropy": 0,
"min_momentum": 0,
"min_perplexity": -9223372036854775808,
"min_synergism": 10,
"output": {
"count": 1,
"item": "chrono:blue_chromacube"
},
"requires_beacon_ray": false,
"timeFlux": 0
}
If you don't want the recipe to have a catalyst, use minecraft:air.
Beacon Enlightenment recipe:
{
"type": "chrono:beacon_enlightenment",
"input": {
"item": "minecraft:iron_ingot"
},
"output": {
"count": 1,
"item": "chrono:chromatic_steel_ingot"
}
}