promotional bannermobile promotional banner

ChowTime

A food mod. It adds dynamically loaded items, tiered crops, TurtlePi's and ice cream, and other stuffs.

File Details

ChowTime-1.7.2-1.0.1-rev5-universal.jar

  • B
  • Jul 6, 2014
  • 865.58 KB
  • 567
  • 1.5.2

File Name

ChowTime-1.7.2-1.0.1-rev5-universal.jar

Supported Versions

  • 1.5.2

 Additions

  • Added a basic version checker for the core mod (not the dynamically loaded foods)
  • Added a food book
    • Finds all the foods loaded and lists them, their names, the amount of hunger haunches they fill, and a description loaded from a language file (if one exists)

Food book

  • Added farmer boots
    • Makes it so you don't trample farmland. A little OP, but hey, it's awesome!
    • Look at NEI for the recipe. Fairly simple though...
  • Added a cool-down on the TurtlePis ability to give you ChowTime seeds.
    • Current cool-down is 30s.
    • The first sound for the turtle: a grunt when you try to get a seed during cool-down (Sorry it is bad)
  • Added WAILA support
    • All machines
    • Crop harvestablilty
    • Cool-down on TurtlePis
  • Added an XP bar (of a sort) for ChowTime harvest XP.
    • Toggleable client-side with the command /chowtimeui toggleXPBar

Changes

  • Changed the way harvest XP is stored internally and the location on disk. This should make it work on SMP. Don't worry, this change is backwards compatible, but only for loading. It will then save it in the new format the next time you save your world.

Fixes

  • Fix our crop blocks not getting destroyed on farmland->dirt, etc.
  • Fix the crazy massive spawn rate of the TurtlePis.
  • Fix machines not dropping contents when broken.

Notes

I do not believe this will work with 1.7.10. I know it won't build in 1.7.10 without a few modifications, but I do not know whether that will affect it after it is built. This is your warning. We *should* have a build for 1.7.10 soon though as the new changes are fairly small.