Choup's Drakvyrn Mod [Forge/Neoforge]

Dragon with a different name, armors, fights, and more....

File Details

Choups Drakvyrn Mod (v3.0.0) for 1.20.1

  • R
  • Nov 11, 2025
  • 3.05 MB
  • 1.2K
  • 1.20.1
  • Forge

File Name

Choups Drakvyrn Mod (v3.0.0) for 1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:choups-drakvyrn-mod-945686:7211275")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Choup’s Drakvyrn Mod — (v3.0.0):


“The Overhaul Update”


🧱 General Changes:

  • Rewrote the CurseForge description
  • Cleaned and optimized the workspace (lighter mod)
  • Changed creative tab order
  • Updated tooltips (Ancient Ring, Ancient Egg)
  • Changed and added some recipes

🐲 Drakvyrns:

  • Completely revamped with new animations, AI, and mechanics
  • No longer directly tameable — requires an egg to hatch and tame the baby
  • Drakvyrns can now spawn as cute baby versions
  • Increased knockback resistance
  • Reduced shadow size
  • Drakvyrns now bite and set targets on fire
  • Rebalanced stats (buffed overall)
  • Fire variants now use the “On Fire” effect (burns indefinitely)
  • Colors are now defined by the biome they spawn in
  • Purple Drakvyrn is now End-exclusive and the most powerful variant, shooting Ender Dragon fireballs
  • Renamed Blue → Warped Drakvyrn, Crimson → Amaranth Drakvyrn
  • Added new particles for some variants

🐉 Draklets:

  • Now a single unified entity, functions as before
  • Reworked AI
  • Adjusted hitbox and drops
  • Added Draklet Armors
  • Now affected by lightning (no longer immune)

🧊 Drozen:

  • Faster taming process
  • Slightly improved health and attack
  • Removed “rideable” text from name

🌊 New Creature — The Drakthal:

  • New aquatic drake species
  • Can be tamed with Coral Treats
  • Comes with unique items and related content

🌍 Structures & Worldgen:

  • Structures now spawn in modded biomes
  • Drakvyrn Hand Structure now only spawns in mountains, hills, and forest biomes
  • Structure rarity and frequency rebalanced (more common overall)
  • Updated and optimized existing structures

⚙️ Gameplay & Balance:

  • Poisonous Enchantment now works on swords
  • Fixed spear duplication bug
  • Improved Ignition Staff
  • Added biome-specific tags
  • Increased compatibility with Better Combat
  • Adjusted Sandy Toxin effect

🔊 Visuals & Audio:

  • Updated multiple textures and sounds