Chocolate Croissant (PauC)

The Perfect Optimizer mod for TacZ - SuperBwarfare. Dynamically balances quality settings, render budgets, simulation distance, particles, entity detail, and upscale sharpening to stabilize frametimes and improve performance.

File Details

pauc-battlecraft-1.3.jar

  • R
  • Mar 31, 2026
  • 149.96 KB
  • 251
  • 1.20.1
  • Forge

File Name

pauc-battlecraft-1.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:chocolate-croissant-1480050:7852854")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

1.3 - 2026-03-31

  • Mod version updated to 1.3.
  • Runtime governor made more deterministic with fixed tables per reactivity level (1..10) for thresholds, decay, and hysteresis.
  • NORMAL/PRESSURE/PANIC/RECOVERY state transitions stabilized.
  • Reduced server CPU cost for mob AI tick rate with short-circuiting, per-tick/per-level activation caching, and simplified, cached player proximity calculations.
  • Improved visual stability for protected mobs in FOV with anti-flicker via visibility persistence and per-tick camera/FOV signature caching.
  • Hardened PauC + PauCBH integration: PauC remains active, with automatic handoff of distant terrain ownership to PauCBH to avoid pipeline contention.
  • Strengthened ultra-light fast-path in the rendering pipeline to reduce overhead when this mode is active.

# Changelog

## 1.3 - 2026-03-31

- Version mod passee a `1.3`.
- Gouverneur runtime rendu plus deterministe avec tables fixes par niveau de reactivite (`1..10`) pour seuils, decay et hysteresis.
- Transitions d'etats `NORMAL/PRESSURE/PANIC/RECOVERY` stabilisees.
- Reduction du cout CPU serveur sur la cadence IA mobs avec short-circuit, cache d'activation par tick/niveau, et calcul de proximite joueur allege et mis en cache.
- Stabilite visuelle renforcee pour les mobs proteges en FOV avec anti-clignotement par persistance de visibilite et cache signature camera/FOV par tick.
- Integration PauC + PauCBH durcie: PauC reste actif, et cession automatique de l'ownership terrain lointain a PauCBH pour eviter la contention de pipeline.
- Fast-path ultra-leger renforce dans la pipeline de rendu pour reduire l'overhead quand ce mode est actif.