Chocolate Croissant: Ultimate de OUF (PauCUltimate)

PauC Ultimate de Ouf is a Forge rendering cocktail that mixes distant LODs, shader compatibility, and a small performance governor into one very serious-looking baguette of chaos.

File Details

Pain_au_Choc_Ultimate_de_Ouf-0.1.1.jar

  • R
  • Jun 12, 2026
  • 27.03 MB
  • 22
  • 1.20.1
  • Forge

File Name

Pain_au_Choc_Ultimate_de_Ouf-0.1.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:chocolate-croissant-ultimate-de-ouf-paucultimate-1567965:8237733")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# PauC Ultimate de Ouf 0.1.1 — Beta

## Added
- Added a new adaptive Fluidity system.
- The mod now adjusts LOD behavior depending on FPS, shader state, LOD queue pressure, heap/RAM pressure, and large modpacks.
- Added three internal fluidity states: Relief, Balanced, and Headroom.
- Added smarter automatic limits for:
  - LOD target distance,
  - generation rate,
  - chunk retention,
  - warmup behavior,
  - mesh budget,
  - visible fill generation.
- Added better diagnostics for the embedded LOD generation queue.
- Added safer Forge platform services for mod detection and compatibility checks.

## Changed
- Improved the FPS governor so it reacts more smoothly under heavy load.
- Improved behavior when shaders are enabled or when switching shader states.
- Improved stability handling for big modpacks.
- Improved cleanup of pending LOD generation tasks when leaving a world.
- Disabled old self-updater/downloader leftovers.

## Recommended shaderpacks
- Photon v1.3b
- Solas Shader V3.6

## Known issues
- This is still an early beta, so it will not be perfect.
- In large modpacks, LODs may become unstable beyond distance 56.
- This project does not work with my other PauC projects yet.

The pain au choc is getting smarter, but it still has crumbs in the GPU.