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Chocobos Reborn

FF7 chocobos: Gysahl taming, eight greens, eight nuts, the farm line to Gold, and Whiskerwind, a race town in the void with 48 kart-style courses.
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Chocobos Reborn 1.1.5 - Light on the Feet

File namechocobosreborn-1.1.5.jar
Uploader
AhmiDarrowAhmiDarrow
Uploaded
Oct 1, 2026
Downloads
43
Size
47.2 MB
Mod Loaders
NeoForge
File ID
9025422
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:chocobos-reborn-1699008:9025422"

Learn more about Curse Maven

What's new

Chocobos Reborn 1.1.5 - Light on the Feet

Minecraft 1.21.1, NeoForge 21.1.249, Java 21, client and server.

Install this jar on the server and on every rider.

Lighter on the server

  • Resting birds cost far less. A chocobo standing still in its pen no longer recomputes every collision around its wide frame each tick; it falls, floats, gets pushed and carries riders exactly as before.
  • Square stewards stop re-planning their walk every time a door swings, and stop retrying a blocked walk every second.
  • Course plans no longer stay in memory forever once raced; the server can free them and rebuilds one before a heat's countdown when needed.
  • Many smaller savings: colour, grade and course lookups, the almanac's family list, heat-board text, and the Square's save data.

Lighter on your machine

  • Chocobos are skinned about twice as fast, with identical results, and each vertex is written in one step.
  • Course crowds, the Square's sky, steward poses and the almanac do far less work each frame.

Fixes

  • GP owed to you and pending follow-ups are cleared when a server stops, so nothing carries into another world.

GitHub: https://github.com/AhmiDarrow/Chocobos-Reborn/releases/tag/v1.1.5

This mod has no additional files