Chocobos Reborn 1.0.18 - Race day
Curse Maven Snippet
What's new
Chocobos Reborn 1.0.18 - Race day
Minecraft 1.21.1, NeoForge 21.1.249, Java 21, client and server.
Install this jar on the server and on every rider. The crowd is drawn by each rider's client, and the town is rebuilt by the server.
The birds
- Other birds' legs move again. 1.0.17 froze the stride of every bird your client does not drive, AI racers and other riders alike.
The field
- Class C is a race now. The C field runs as Good birds and cruises just under a fresh Good bird with no training. You have to use your dash to win.
- Teiyo and Jolo run off your bird. At the grid they take their pace from the best rider's own bird: Teiyo matches it in B, and runs 5 % over in A and 10 % over in S. Jolo runs a little behind Teiyo. They never run slower than the field, and a gap during the heat still changes nothing. In 1.0.17 a Class B Teiyo was far faster than anyone could be at that level.
- The right birds in the right class. Jolo rides a Blue in B, a White in A and a Gold only in S. Class B regulars are Yellow, Green and Blue. No regular rides a Gold.
The courses
- Stands on both sides of the track, by class. Three stands on a Class C course, five on B, seven on A and ten on S, with about 40 fans on a C course and about 220 on S. Class S stands are grander: taller walls, a roof and flags.
- The crowd costs the server nothing. Fans are drawn by your own client, with no entities and no network traffic, and they get simpler with distance. Near fans cheer when the birds come past.
- Each course gets its new stands the next time a race runs there.
Whiskerwind
- Half again as big. Everything you know keeps its look and spreads out. New: a ranch where the town flock grazes, a nest barn with a chick nursery, a jockey lounge, a pond with a dock, an orchard, eight cottages, fruit and fish stalls, signposts, and a winners' board by the arch with the last ranked winner of every class.
- Townsfolk. Ten townsfolk keep their own day: home at night, work in the morning, the fountain in the afternoon, the inn in the evening. Click one for a word or a racing tip.
- Race day. The inn bell rings the heat calls and the start, the townsfolk line the overlook to cheer, and a rider's ranked win lights fireworks over the plaza.
- The practice gates are gone. Pick a course with Esther, or race a friend at Sable's.
- Look closely at the fountain.
Your first visit rebuilds the town. It takes a few seconds, and you wait above the plaza while it does.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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