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Chocobos Reborn

FF7 chocobos: Gysahl taming, eight greens, eight nuts, the farm line to Gold, and Whiskerwind, a race town in the void with 24 kart-style courses.
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Chocobos Reborn 1.0.8 - Solid ground

File namechocobosreborn-1.0.8.jar
Uploader
AhmiDarrowAhmiDarrow
Uploaded
Sep 20, 2026
Downloads
49
Size
47.0 MB
Mod Loaders
NeoForge
File ID
8926685
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:chocobos-reborn-1699008:8926685"

Learn more about Curse Maven

What's new

Chocobos Reborn 1.0.8 - Solid ground

Minecraft 1.21.1, NeoForge 21.1.249, Java 21, client and server. A race course pass: a fall-through-the-world fix, courses that are fair to every colour, and a landmark on each of the twenty-four. Existing saves, farms and birds are untouched — courses you have already raced are re-laid the next time you race them.

Fixes

  • You no longer fall out of the world on a course. The island was stamped along the centre line in steps, and on a tight corner or a hill lip the steps skipped whole block columns: a hole clean through the island into the void. There were 761 of them across the twenty-four courses, 152 wide enough to swallow a bird. Falling in was not survivable either, because the rescue that puts a racer back on the road skipped anyone who was still over the road — which is exactly where the holes were. Both are fixed: the plan is stamped four times finer, any column left empty under the racing area is plugged, and a racer below y 50 is put back on the road wherever they are.
  • Nothing on the racing line that should not be there. The plan is laid in layers now (ground, road, kerbs, scenery), so a corner that folds back on itself cannot drop a margin, a cactus, a camp fire or a fence rail from the leg next door into the road, and a lava pool cannot end up on a completely different part of the lap. Cacti and fire on the road: gone. Rails standing in the band: 250-770 samples a course, now a handful. Stray water, lava and mud away from their own feature: gone.
  • Pools stay in their banks. Water and lava are placed as source blocks with no block update, so they sit still until something disturbs them and then drain over the island. Every pool had open faces on the detour side, where the kerb was skipped to open the detour. They are walled on both sides now.
  • Riders are safe in Whiskerwind. The birds have always been invulnerable there; their riders were not, so taking a bird that cannot cross lava into a lava feature burned the rider to death and dropped their inventory into the void. A rider is now as safe as the bird, a burning one is put out, and anyone who goes over the edge on foot is set down in the paddock. /kill still works.

Courses

  • A colour is worth the same on every course. What an ability saves you depends on where its feature sits: a detour round a feature on a straight costs only the swing out and back, one round the outside of a big bend costs a tenth of a lap. On the old layout that ranged from -6 blocks (Starfall's water detour was shorter than the direct line, so a Blue bird lost time by using its ability) to +50. Every feature has been re-placed to sit on a bend that costs a detour-taker about 2 % of a lap: the spread is now 13 to 29 blocks, 1.0 %-2.1 % of a lap, on all twenty-four.
  • The bog is the cheapest thing to go round on every course. Nobody suits a bog, so its detour is everyone's route, not a toll.
  • More boosts, in better places. Three strips on a sprint and five on a grand prix (up from two or three), each on the exit of a corner onto a straight rather than mid-bend, and clear of every detour.
  • Features are spread round the lap instead of bunched in one half, and the opening stretch is kept clear so the field is not hitting a detour while still three abreast off the grid.
  • Every course has its own landmark. Set pieces used to be one per theme, and two courses share a theme, so the sprint and the grand prix of each looked the same. The twelve grand prix courses get their own: a windmill on Rolling Downs, a cider barn, a beached shipwreck, a terracotta arch, a mill wheel, a frozen waterfall, a dripstone hall, a mossy idol with gold eyes, a bone arch over a soul fire, a ring hung over the road, a banner gatehouse and a caged crystal.

Minecraft 1.21.1 / NeoForge 21.1.249 / Java 21.

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