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Chisel 3

A mod originally created by AUTOMATIC_MAIDEN
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chisel-26.1.2.21.jar

File namechisel-26.1.2.21.jar
Uploader
CricketCricket
Uploaded
Nov 12, 2026
Downloads
17
Size
64.0 MB
Mod Loaders
NeoForge
File ID
9582874
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:chisel-3-225236:9582874"

Learn more about Curse Maven

What's new

# Changelog

All notable changes to this project will be documented in this file.

## [26.1.2.21]

### Fixed

- Fixed Builder's Guide previews not updating when dimensions or shape change, including for newly connected players.
- Preserved Builder's Guide dye colors when saving and reloading worlds.

## [26.1.2.20]

### Added

- **Builder's Handbook**: Added a craftable in-game guide with building tips, block and tool guides, recipes,
  and starter palettes.
- **Palette Brush**: Create and save weighted block palettes with search, color filters, and an interactive wall preview.
- **Trowel**: Place random blocks from your hotbar or use saved palettes with weighted material selection.
  Added support for linked AE2 storage.
- **Block Families**: Added Fantasy, Steampunk, Redstone Sea Lamp, and additional modded metal and mineral families.
- **Compatibility**: Added support for Chipped, BetterBlockZ, The Bumblezone, and Dyenamics concrete and stained glass.
  Expanded AE2 with Fluix variants and added Create Rose Quartz variants.
- **Claim Protection**: Added permission checks for block-changing tools and Auto Chisel access, including FTB Chunks support.

### Changed

- **Block Variants**: Expanded variants across block families and reordered them with raw blocks first, followed by
  alphabetical variants and older variants.
- **Textures**: Refreshed many stone, wood, metal, and decorative block textures, including Quartz, Sandstone,
  Gilded Blackstone, Jack o' Lanterns, Waterstone, and Lavastone.
- **Auto Chisel**: Upgrades can now be installed by sneak-right-clicking the block with an upgrade item.
- **JEI**: Improved recipe and uses integration and removed redundant single-variant groups.
- **Player Rendering**: Added custom ghost rendering for supported player appearances.
- **Dependencies**: Updated NeoForge to `26.1.2.122` and the minimum CTM version to `26.1.2.14`.

### Fixed

- **Ball o' Moss**: Improved moss handling when blocks are moved, cloned, fall, or are replaced.
- **Chisel Modes**: Corrected shapeless selections and preserved valid torch placement when cycling variants.
- **Block Previews**: Fixed block preview rendering issues.
- **Textures and Models**: Corrected Factory plating, Technical vents and caution panels, Obsidian, Crying Obsidian,
  and stained glass circle variants.
- **Compatibility**: Fixed JEI null errors and server-side issues.

## [26.1.2.19]

### Added
#### Vanilla Blocks
- **New Block Families**: Added Resin, Mud, Packed Mud, Netherite, Raw Gold, Raw Iron, Raw Copper, Amethyst,
  Ancient Debris, Red Nether Bricks, Prismarine Bricks, Dark Prismarine, Obsidian, Crying Obsidian, Sculk,
  Packed Ice, Blue Ice, Snow Block, and Soul Soil

- **Updated Families**: Stone, Deepslate, Nether Bricks, Netherrack, Purpur, Prismarine, Dirt, Clay, Snow, Ice, Coal, Charcoal, Glass, and Stained Glass

- **Concrete**: Added a few more concrete variants

#### Custom Blocks
- **Decorative Custom Families**: Added Kitchen, Liminal (Backrooms), and Nexus

- **Lights**: Added colored lights for all 16 colors

- **Mossy Blocks**: Added Mossy Stone and Mossy Deepslate, and expanded Mossy Blackstone

- **Glass**: Added Bright Glass, Steel / Oak Framed Glass, and framed stained glass

#### Others
- **Recipes**: Added crafting recipes for the Measuring Tape (forgot last update) and for custom blocks

- **Compatibility**: Stairs, Slabs, Walls. Full Compat for BBL Colors, Xycraft, AE2, Aether 2, Mystical Agriculture, Neo Vitae, Occultism

### Changes

- **Chisel Tool Menu**: Expanded width for variants by 2 slots. Lowered block preview speed when dragged

- **Textures**: Added small animation for Chisel Tools

- **Block Tags**: Storage block, Beacon base, Dye, Impermeable

- **Compatibility**: Modded block families now load only when their corresponding mod is installed

### Fixed
- **Removed Commands**: Made chisel dev commands only runnable in Dev

- **Waterstone / Lavastone**: Fixed lava / water not rendering

- **CTMV (pillars) Fixed**: side textures being enlarged is now fixed

- **Faint line on Connected blocks**: Fixed that faint line when blocks connected

- **Recipe book missing on Auto Chisel**: Can now change block variant without exiting auto chisel using the recipe book

CTM minimum version `26.1.2.10`

# Issues/Suggestions? Report it at [Github](https://github.com/ChiselTeam/Chisel-3/issues)!
https://github.com/ChiselTeam/Chisel-3/issues

## [26.1.2.18]

### Added

- **Measuring Tape**: Added a tool for measuring distances between blocks, with an in-world overlay.
- **Block Families**: Added Blackstone, Gilded Blackstone, Mossy Blackstone, Sea Lantern, Tuff, Calcite, Dripstone block
  sets.
- **Concrete**: Added colored concrete variants.
- **Variants**: Expanded Quartz, Ancient Stone, Antiblock, and numerous other block families.
- **Compatibility**: Expanded modded block families, including Applied Energistics 2
  and Occultism.
- **Pillars**: Added support for placing pillar variants along different axes.

### Changed

- **Chisel Menu**: Updated the layout, search and scrolling controls, and block preview with smoother rotation.
- **Ball o' Moss**: Reworked moss into persistent overlays with randomized textures and a tag for blocks that cannot
  be mossed.
- **Antiblock**: Updated connected textures and shadeless rendering.
- **Dependencies**: Updated NeoForge to `26.1.2.106`, JEI to `29.6.2.31`, and CTM to `26.1.2.8`.

### Fixed

- **Auto Chisel**: Fixed compatibility with FastWorkbench and corrected stack limits in input slots and item-pipe
  automation.
- **Builder's Guide**: Fixed block placement and preview handling so filled positions are skipped.
- **Glass and Ice**: Fixed connected-texture rendering and inventory models.
- **Bookshelves**: Chisel bookshelves now contribute to enchanting power.
- **Block Tags**: Corrected mining tools and harvest requirements, and added missing Marble and Limestone item tags.
- **Creative Tabs**: Added missing block families.
- **Textures and Models**: Fixed Futura screen jitter and various missing or incorrect textures and generated models.

## [26.1.2.17]

### Fixed

- **Dedicated Servers**: Fixed crashes caused by client-only key mappings, event handlers, and model code loading
  on the server.
- **Quartz**: Added the missing pillar bottom texture.

## [26.1.2.16]

### Added

- **Block Families**: Added Deepslate, Warped, Pale Oak, Cherry, and Mangrove block sets.
- **Copper**: Added Copper Weathering in a data driven system other mods can implement!
- **Futura**: Added Matrix variants.
- **Jade Compatibility**: Jade now shows descriptions!.
- **Auto Chisel**: Added item-pipe automation capabilities and an updated interface.
- **Chisel Selection**: Added an in-world selection overlay that outlines all blocks affected by the selected mode.

### Changed

- **Chisel Menu**: Improved interactions, shift-click behavior, mode selection, and search so descriptions are included.
- **Quartz and Futura**: Updated textures, models, and variant names for consistency.
- **Dependencies**: Updated CTM to `26.1.2.4`.
- **Localization**: Unified several variant names and improved Builder's Guide tooltip readability.
- **Chisel Durability**: Completely disable it by changing it to 0 in the configs!

### Fixed

- **Auto Chisel**: Prevented non-chiselable blocks from entering input slots and corrected exponential speed-upgrade
  stacking.
- **Automation**: Fixed quick-moving upgrade and chisel items and improved item-pipe handling.

## [26.1.2.15]

### Fixed
- **Sound**: Fixed fallback sound.

## [26.1.2.14]

### Fixed
- **Fluid Interaction**: Removed logging.

## [26.1.2.13]

### Added
- **Bamboo**: Added more Bamboo variants (credit: Cebularz).
- **Worldgen**: Marble and Limestone now have their own cobble-gen type generation.
- **Builder's Guide**: Cubes, Cylinders, Domes, and more are now super easy to build!

### Changed
- Updated project to Minecraft `26.1.2` and NeoForge `26.1.2.76`.
- Bumped dependency versions:
  - JEI `29.5.0.26`
  - CTM `26.1.2.2`
- Updated **CTMLib** version.
- Community: Added Cebularz and Buddy610 to VIPs.

### Fixed
- Resolved issue `#29`.
- Added compat for Mystical Agriculture in `#27`
- Implemented a temporary workaround for `#28`.

## [3.0.12]

### Added
- **Bamboo**: Added the Bamboo block family with a set of variants.
- **Neovitae**: Added the Neovitae block family with a full set of variants (Arranged, Bricks, Carved, Classic, etc.).

### Changed
- **CTM is now a Library**: CTM is now its own library mod

## [3.0.11]

### Added
- **Chisel Modes**: Reintroduced selectable Chisel modes for more flexible chiseling behavior.
- **Stat Tracking**: Track how many blocks you've chiseled — just for fun!
- **Eldritch Rendering**: New eldritch rendering pass for Temple Blocks.
- **Optional Tags**: Support for optional tags to improve cross-mod compatibility.

### Changed
- **CTM System Refactor**: Moved the connected-textures system from `client.ctm` to `lib.ctm`, with geometry and utility layers extracted into their own packages for cleaner separation.
- **Variant Model Handling**: Refactored `VariantModelType` into individual `VariantModelHandler` classes, simplifying the variant model hierarchy and registration.
- **Mod Compatibility**: Adjusted compatibility with other mods and polished the Chisel UI.

### Fixed
- **FramedBlocks**: Fixed an issue with FramedBlocks gates.
- **Torches**: Fixed torch placement and torch icons in creative tabs.
- **Chisel UI**: Various UI fixes and polish.

## [3.0.10]

### Added
- **Compatibility**: Built in compatibility with FTB Materials and AllTheOres!
- **16 new block families**: Ancient Stone, Arcane, Certus, Charcoal, Coal, Coal Coke, Diabase, End Stone, Magma, Prismarine, Purpur, Red Sandstone, Redstone Lamp, Tallow, Terracotta, and Thaumium — each with their own full set of chiseled variants.
- **Offset Tool**: a new item that lets you shift the connecting texture pattern of vertical-variant blocks on a per-chunk basis.
  - Right-click a supported block to cycle its texture offset for that chunk — the change is instant and persists across saves.
  - While holding the tool, an in-world overlay draws an "X" and a translucent arrow on the face you're aiming at, showing exactly which direction the offset will move.
- **New connecting-texture styles**:
  - **R4 / R9 / R16** — each block randomly picks one of 4, 9, or 16 sub-textures and uses it on all six faces, giving natural variation without manual placement.
  - **V9 / V16** — larger vertical pattern atlases (3×3 and 4×4), joining the existing V4 for taller, more detailed vertical motifs.

### Changed
- **Technical** textures cleaned up: every file in the new technical texture folder now follows the project's `technical_*` naming, and the `scaffoldlarge` set was renamed to `scaffold_large` for consistency.
- Lots of polish across existing families (Bookshelf, Glass, Laboratory, Redstone, Sandstone, Stained Glass, Stained Glass Pane, Technical, Wool) — new variants, better connecting-texture coverage, and tag-based inclusion fixes.

### Removed
- The standalone **Carpet** family has been retired; carpet variants are now handled through the wool/vanilla path.

### Fixed
- Various rendering fixes across the connecting-texture system surfaced while building out the new R/V variants and the Offset Tool overlay.

## [3.0.9]

### Hotfix
- Forgot to add crafting recipes for some blocks.

## [3.0.8]

### Added
- Added **Auto Chisel**.
- Added more **Block Tags** for better mod compatibility.
- Added **JEI Compatibility** for Chisel recipes.
- Added support for adding blocks to a **Variant Family** via tags.

### Changed
- Updated **Codecs** for better data handling.
- Refactored various internal components for better performance.

### Fixed
- Fixed **localization** issues for several blocks.
- Fixed textures for **Zag** and **HexPlating**.
- Added missing particles for **Grimstone** and **Holystone**.

## [3.0.7]

### Fixed
- Blocks are now mined with tools!

## [3.0.6]

### Added
- Added back **Carpet** blocks for all colored wool variants.
- Added back **Lavastone** variants: Array, Chaotic Bricks, Cuts, Jellybean, and Slanted.
- Added **Durability** to Chisels:
  - Iron Chisel: 512 uses.
  - Diamond Chisel: 5096 uses.
  - Obsidian Chisel: 10048 uses.
- Added an **Item Overlay** to the Chisel's inventory icon, showing the block currently stored inside.
- Added new **Connected Texture (CTM)** and **Multiblock** model types:
  - Multiblock 2x2, 3x3, and 4x4 support.
  - Connected Top-Bottom-Side (CTM TBS) support.
  - Horizontal (CTMH) and Vertical (CTMV) connection support.
  - V4 model support (4-variant random textures).
  - Added CTM support to **Bookshelves**.
- Added a `clientAuth` run configuration for development.

### Changed
- Refactored `CTM_MULTI_PASS_MULTIBLOCK` templates to support multiple texture layers.
- Improved CTM logic and variant registration for better performance and flexibility.
- Promoted version from **Beta** to **Release!**.
- Updated and localized descriptions for numerous blocks.

### Fixed
- Fixed **Lavastone** multiblock models incorrectly using water textures instead of lava.
- Updated Lavastone models to use the correct parent model and layers.
- Fixed numerous texture issues across multiple block families:
  - **Factory**: Fixed various technical and metal textures.
  - **Electrum**: Fixed inconsistent texture patterns.
  - **Stone/Dirt/Cobblestone**: Fixed various alignment and missing texture issues.
  - **Diorite/Andesite/Granite**: Improved CTM transitions.
  - **Wood Planks**: Fixed several orientation issues (Dark Oak, Acacia, etc.) and added missing **Braced** variant textures.
  - **Military/Shingles**: Added missing textures for Imperial/Rebel Camo and various Shingles.
- Fixed a duplication bug in the Chisel menu.
- Fixed several server-side crashes related to menu operations and block events.
- Fixed many cases of missing or incorrect blockstate definitions.

## [3.0.5]

### Added
- New Items:
  - Implemented **Cloud in a Bottle**, **Bottle of Moss**, and **Smashing Rock**.
- Chisel GUI Enhancements:
  - Added a **Search Bar** to the Chisel GUI to easily find specific block variants.
  - Added **Scrolling** support to the Chisel GUI for block families with more than 60 variants.

### Changed
- Redesigned the **Chisel GUI**:
    - Increased the number of visible variants.

### Fixed
- Fixed **Stained Glass and Panes**.
- Fixed several **Spruce textures**.
- Fixed a **server crash** during menu operations.
- Fixed numerous **missing texture issues**.
- Fixed **Lavastone** particle textures.
- The item placed in the Chisel's input slot is now saved to the Chisel itself (stored in NBT).

Note: 3.0.4 was a quick hotfix for that server crash

## [3.0.3]

### Added
- Added back Pumpkins and Jack o' Lanterns.

### Changed
- Massive texture update and fix across a wide range of blocks:
  - Technical, Road lines, Sandstone, Stone Bricks.
  - Valentines, Voidstone, and Woolen Clay.
  - Torches (Not 100% working yet!).
- Significant datagen improvements and refactoring.

### Fixed
- Fixed many texture and rendering issues.

## [3.0.2]

### Added
- World gen! Both Marble and Limestone will be found around the world.
- Bookshelves: Added wood-specific bookshelves for all 12 wood types (Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Bamboo, Crimson, Warped).

### Changed
- Massive texture update/rename/fix across almost all blocks (over 3000 files affected).

### Fixed
- Removed redundant/obsolete blocks: Packed Ice, Packed Ice Pillar, and Paperwall (consolidated).

## [3.0.1]

### Added
- Extensive CTM (Connected Texture Model) support for various block families:
    - Wood planks: Acacia, Birch, Dark Oak, Jungle, Oak, Spruce.
    - Stone: Andesite, Diorite, Granite, Limestone, Marble.
    - Metals and modded metals: Aluminum, Bronze, Cobalt, Copper, Electrum, Gold, Invar, Iron, Lead, Nickel, Platinum, Silver, Steel, Tin, Uranium.
    - Other blocks: Antiblock, Cloud, Concrete, Laboratory, Tyrian, Voidstone, and more.
- New blockstates and models for factory blocks (Grinder, Gold Plate, Gold Plating, Ice, etc.).

### Changed
- Refactored CTM logic and model implementation:
    - Updated `UnbakedConnectedTextureBlockStateModel` and `ConnectedTextureBlockStateModel`.
    - Improved `CTMData` and `CTMLogic`.
    - Optimized `ConnectedTextureBlockModelPart`.
- Updated `gradle.properties` with newer NeoForge versions.

### Fixed
- Fixed various CTM rendering and logic issues.