Chimerify Core v1.3.0
Curse Maven Snippet
What's new
[New Features]
Added flesh absorption via right-click.
flesh_chunk can now be absorbed by right-clicking while holding it in your hand.
Absorbed flesh is stored in Flesh Storage.
[Balance & Improvements]
Reworked the flesh drop system when taking damage.
The old random tick-based punishment system has been replaced with damage event handling.
New HP thresholds are now:
* HP >= 30% - no effect
* 5% <= HP < 30% - digestion progress rollback
* HP < 5% or death - full ejection
- Added a cooldown between non-lethal effect triggers.
- Added visual HUD feedback when penalties trigger (danger pulse overlay).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

