Chest Search 0.1.0
Curse Maven Snippet
What's new
First public release.
What's in it
- Item search on a hotkey (G, rebindable). Every item in the game, filtered as you type on both the display name and the registry id.
- Search radius slider, 8–64 blocks, saved to
config/chestsearch.json. - Server-side scan over the block entities of loaded chunks, so any container type is matched — including ones added by other mods. Nearest 512 results are returned.
- Green highlight cages that stay visible through any amount of terrain, drawn as a single clean outline whose corners meet seamlessly, dimming and brightening on a shared phase so every container pulses in unison. 30 seconds by default, fading out over the last three.
- Double chests draw as one rectangle spanning both halves and count as a single container, rather than two cubes with a seam between them.
- Action-bar feedback for both hits and misses.
- Unopened structure loot is skipped, so dungeon and shipwreck chests are never pre-rolled.
- On a server without the mod, the picker opens and says so rather than silently doing nothing.
Known limits
- Items inside a shulker box that is itself sitting in a chest aren't found yet.
- Matching is by item type and ignores NBT.
This mod has no additional files