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Chest Cavity Beyond

Chest Cavity Beyond adds a chest cavity organ system to the game

File Details

chestcavitybeyond_neoforge_1.21.1-1.3.0.jar

  • R
  • Apr 7, 2026
  • 745.88 KB
  • 506
  • 1.21.1
  • NeoForge

File Name

chestcavitybeyond_neoforge_1.21.1-1.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:chest-cavity-beyond-1427715:7890738"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added a chest cavity capacity system supporting 4 sizes (3–6 rows, 27–54 slots). The chest cavity UI automatically adjusts layout and background texture based on capacity.
  • Added /chestcavity command (OP permission) to adjust the chest cavity capacity of target entities.
  • Expanded organ skill hotkeys from 27 to 54.
  • When chest cavity capacity is reduced, excess organs are first attempted to be placed into the player's inventory; any that cannot fit are dropped at the player's feet.
  • Blood toxin filtration effect now amplifies poison level (each 2 points of insufficient filtration increases poison level by 1).
  • Fixed slime, magma cube, snow golem, and breeze missing corresponding base attribute compensation.
  • Added +0.25 respiration recovery to Gas Sac.
  • Fixed imprecision in attribute modifier tooltip floating-point display (e.g., 1.50011.5).