Liquid Fuels

Liquid Fuels

File Details

Liquid_Fuels_2.1.0_Alpha.zip

  • A
  • Sep 23, 2013
  • 370.89 KB
  • 373
  • 1.6.2

File Name

Liquid_Fuels_2.1.0_Alpha.zip

Supported Versions

  • 1.6.2

2.1.0

  • All new machines - no recipes for them yet and their outputs aren't even remotely balanced. That what Alphas and testers are for.
    • Water Generator. It makes water, for free.
    • Fossil fuels line
      • Oil - doesn't generate in world yet, but is compatible with Buildcraft oil.
      • Cracking Tower - mulitlblock structure.
        • Cracking Tower Base - supply oil and steam
        • Cracking Tower - Place five of these in a stack on top of the Base to begin operation. The Base will fill each level with a different liquid.
        • Asphalt - put in a bucket and combine with four Gravel to make a tough road bedding.
        • Petroleum Coke Fluid - put into a Dryer
        • Dryer - input Petroleum Coke Fluid and it will output Petroleum Coke - burns twice as long as coal.
        • Kerosene, Gasoline, and Diesel - can be turned into Buildcraft fuel in a refinery, but otherwise have no use.
  • Basically, nothing in this update is ready for actual play use, but I needed to get it out anyway. Test it, check for bugs, and give suggestions on balancing.

2.0.0

  • All new machines! Can use EU or MJ.
  • No longer an addon of anything! (Although it's still useless stand-alone)
  • Requires Chemcraft Core now.
  • Biofuel production line complete.
    • Masher
    • Bio Reactor
    • Fermenter
    • Still
  • Electric boiler! Turn EU or MJ into Steam!

1.2.0

  • Updated to new Forestry version with renaming biofuel to ethanol.
  • Updated default values to accommodate Forestry's change to ethanol to biofuel
  • Added seed oil to fuel conversion
  • Added creosote oil to fuel conversion

1.0.1

  • Update to Minecraft 1.5+

1.0.0

  • Initial release!

Caveats

  • Very much an Alpha build.
    • Needs to be balanced, both in terms of power usage and Ethanol production.
    • Some lame recipes.
    • Lame textures.
  • Uses IC2 Experimental API.
  • Shouldn't kill worlds though. Be careful anyway.